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What a game this is. Where to start? I won't get too technical, talking about Deathclaws and the Lucky 38, as I would assume that most people reading this review are newbies to the series; any hardcore Fallout fan would have surely snapped up the game when it first came out! It's an absolute bargain. Let me ramble on and tell you why: The story line is fantastic; I'm talking about the Fallout series in general here, but this game in particular has so much depth you can lose track of what you're doing - and I love that. So many dialogue options, side quests, item combinations, character builds and quest paths... The effort the game's writers put into the back stories of the NCR, Caesar's Legion and their battles across the Mojave desert, as well as all the other factions and locations, is mind boggling. The world is expansive, one of the biggest of any game - a pure assumption from me, but I've played plenty of games and it certainly seems absolutely huge, with plenty of interior spaces to discover and explore as well as its glorious exterior. The graphics aren't what I'd call 10/10, but they don't need to be; they are comfortably adequate, above average perhaps, but what it may lack in visual perfection is more than made up for by its game play; it's just full of rewarding experiences; scoring a goal (FIFA) or killing a mafia boss (GTA) is satisfying but finding a unique item on this game is on another level. I've always found these developmental games - where you take a character and build them up - to be my favourite. It also seems like a game for the purists; the old Fallout fans; as opposed to Fallout 3 which was, though brilliant as well, a step away from the traditional Fallout feel, and not just because it was the first in 3D. New Vegas retains that atmosphere and gives a nod to the older games with plenty of references. Some of them are quite humorous, as are many moments in the game (always funny to see a man sitting in the middle of the desert with a fridge full of water...). What makes this game especially amazing is the downloadable content. I've only played one of them so far, and for a very lowly price I had myself another fifty hours (roughly) of game play just trying to complete that, as well as the rest of the game feeling refreshed (add-ons raise your level cap by five). If you like New Vegas, and you probably will, then I would highly recommend Lonesome Road from personal experience. There's one thing wrong with the game, and some would consider it a major downfall... It can certainly be frustrating... It's quite 'buggy.' Glitches can pop up at inconvenient times and set you back a bit, but for me that's not a good enough reason to not make the purchase, as it's far from unplayable and easily remedied by regular saving of your games. I couldn't pain myself to rate this game any less than five stars. It's probably my second or third favourite game of all time. Oh, but I wouldn't let any small children play it as the shooting of heads can be quite messy!
Fallout: New Vegas. Probably one of the most anticipated releases in the x-box 360's short life. Another collaboration between game programmers Obsidian and Black Isle (who produced the original RPG games on the PC many years back!), this was released under the same Bethesda Studios banner as the previous game. Indeed, the same open game engine from Fallout 3 was used in New Vegas, with slightly better rendering and improved AI. New Vegas was originally thought to be a mere add-on to Fallout 3. Fallout 4 was already in development (expected early 2013) and there had already been a handful of add-on games to F3. This looked like an 'extra mission' pack until reviewers got the first playable demo copy in 2009. The excitement built from there and never died down! We were treated to a huge new open-world RPG on a similar scale to Fallout three with an entirely new character, story, armoury and skill set! The game takes place 4 years after Fallout Three, in 2281, and while it is stressed that this is NOT a sequel there are several references to the struggle out East. Courier Six: We play Courier six. The story begins with us regaining conscious in a doctors surgery in the town of GoodSprings. It is learned that we have little or no memory of events leading there, but have been pulled out of a shallow grave by a mysterious robot (Victor) following a none fatal shooting where we were liberated of the package being transported across the Mojave wastelands to the New Vegas strip. The story unfolds from there, stretching across Nevada and culminating with us meeting the rather shy Mr House, casino owner and would-be controller of New Vegas. The surgery scene is the basic tutorial fare where we learn about the surrounding area from Dr Mitchell, and choose the basic skills we wish to carry through the game (gun handling, lockpick skill, medical skills etc). Of course, these skills can be increased and added to as we progress, but there are a set amount of 'points' to allocate from the beginning to shape our character. Exploring: After leaving the surgery there is a small town to explore. There are several small tasks and quests to complete should we wish, which will help add a level or two to our experience. There are 30 experience levels, each awarding another haul of skill points to allocate and every other one allowing us to choose a 'perk'. These can vary from reducing the weight of our items, to increasing our skill levels, to improving our reputation with different factions.... I always do the initial Goodsprings missions. They are time consuming, but very easy and worth the time spent to add a few extra skill points before hitting the highway and facing some pretty tough folks! Choosing a path: Of course, as with all Fallout games we have a wide choice of paths to take. I've played the game through half a dozen times now, each time swapping between a good and evil character. The various factions are at war with each other, so favouring one will usually mean hostilities with another! Wearing certain clothes will mean you're open to attack, for example wearing NCR (military) armour will mean the Legion will attack when they see you. I usually opt for neutral armour! Choosing a literal path isn't easy either. On leaving goodsprings, the bright lights and casino's of the New Vegas Strip are visible on the horizon. My first instinct was to ignore the map markers pointing me South towards the first level of 'Story Mode' and instead wander North on my own, exploring the wastelands. Sadly, the direct route to the Strip had me wandering through a quarry full of DeathClaws (the most powerful creatures in the game and brown-trousers for even a hardened character)! Naturally I was torn to shreds and had to start over. Ooops. Story Mode: This is fairly basic stuff; we set out to find who it was that shot and left us for dead. It doesn't take long to get a name and location of our attacker, and then follows the why and how etc. The story mode alone is fairly short and even with the faction choices it can be hammered out in 10-12 hours. What really makes this game is the side missions, of which there are hundreds! There are a couple of dozen towns, settlements, villages etc, each with characters to interact with and most with their own agenda and mission set. To complete the game fully will take weeks, and even then there is the option of going back to the start and playing through again with a different plan of action. Scenery: Set in the American South West it's hot, dusty and dry. Most of our terrain is either mountain or desert, which means that despite the free-roaming environment not everything is easily accessible. The hills and mountains are home to lots of caves and hidden valleys and outposts which make exploring good fun. After a couple of years I'm still finding things I've never seen before! What I did like about this over Fallout 3 was the lack of radiation. It is still there in certain areas, but swimming is rad free for instance, as is drinking the water (mostly). In The Capital Wasteland of F3 it was everywhere, and swimming was no fun at all. Enemies: As well as a few human gangs and factions the Mojave is home to all sorts of creatures. A new arrival to the game series are Cadazores, which are like oversized dragonflies which can paralyse and kill with a sting of venom. They are a challenge - difficult for a low level player to defeat at all and appearing in numbers which often makes it a struggle for a level 30 pro to get away from unhurt. There are all manner of Gecko's, some which breathe fire, some high in radiation; usually easy to kill, but again, if they appear in numbers it can get hairy. Thankfully, the game is padded with MoleRats, Bloat Fly, Coyote's and other easy to kill enemies, but beware the two or three areas that Deathclaws roam! These things are huge, fearsome and damned hard to kill! I steer clear of them until I've got a companion, a lot of health and a heck of a powerful weapon! Friends: There are loads of friendly factions around. Trading posts and roaming traders are thankfully plentiful and we encounter quite a lot of strangers around the place, unlike the oft deserted Capital Wasteland. Throughout the game we can add various companions to our journey, only one at a time and from a choice of 6 or so, but it makes things a lot easier - I would always recommend keeping some company. Do-It-Yourself: A fantastic feature introduced in this game was the ability to 'craft' items at campfires. Previously we could buy weapon schematics and (provided we could find the list of items required!) create a new weapon. In this game it's taken to a whole new level whereby food, medicine, clothes, weapons and ammunition can be crafted if you have a suitably high 'survival' level. It's a great addition to the game in my opinion, just one of the small garnishes which makes this superior to its predecessor. Add-On: There is a great DLC (downloadable content) package for this game which now includes 4 extra areas to explore, each a game in itself and each allowing for the level 30 experience cap to be increased (level 50 is possible with all DLC's). Dead Money, Honest Hearts, Lonesome Road and Old World Blues are the extra add-ons. I have never downloaded the add-ons, however I have just bought the 'Ultimate Edition' game which has them all included. So far they are very good, certainly Dead Money and Lonesome Road have lent an extra dimension to an already superb game, I'll update when I've tried the other two! It's interesting that the Fallout Three game with all downloads added was a 'Game Of The Year' or GOTY version after picking up a raft of gaming awards. This game is in my opinion better, yet never won a GOTY award meaning that this package is simply an 'Ultimate' compilation, sadly lacking the game of the year sticker. I adore this game. As a retro game fan my x-box 360 doesn't get much of a hammering, but after this disc went in the slot for the first time it stayed there for weeks! In fact, I clocked up 30 odd hours gameplay in the first week! I have completed with each faction, and am on my 5th or 6th runthrough now trying to max-out all of my statisticss and complete the last couple of achievements. Even after completing the game so many times, I'm not bored of it! It can be relied on to fill an afternoon any day of the week. My wife bought me the game on launch week (I seem to recall Tesco having it for just under £30, which was a very good price) and regretted it for a good month afterwards! The first release of the game was a little glitchy - there are always bugs to iron out in these games - but I have to say it didn't make it unplayable as they can often be, it just crashed every so often and re-loaded from the last save point. Thankfully 99% of the bugs are gone on the new 'Ultimate' version, so that's the one I'd recommend buying if you're in the market. It costs a little more, but even so it can be picked up for £12-£15 and you won't get this level of entertainment anywhere else for that money! The level of immersion is something you have to experience yourself. The smallest details can take serious thought, and you'll find yourself genuinely caring how you are viewed by the various factions! This is probably the best game I've ever played. Aside from Fallout 3 I don't think I've clocked this many hours on a game in my life! I'd definitely recommend buying it for the gamer in your life, especially if you don't want to see them for a while! K
I bought this game with high hopes after playing fallout 3 and i wasn't too disappointed, i will start will some cons such as gameplay was a bit jumpy and laggy and loading screens took a while to go through. but other than that i felt the game had a very good storyline, and the quests were good with a bit of detail too each one. The game still had the feel of fallout 3, some of the creatures were brought with it such as the super mutants and the ghouls, both of which i quite liked. but i enjoyed the new creatures such as the geckos, they were not difficult to kill but were annoying as the were small and hard to aim at. a good addition to this game was the ability to have two companions at the same time, providing the were different(e.g. 1 human, 1 robot). this ability can help you get out of tricky situations but at some parts the companion can wander off while searching buildings which can be annoying. overall i think that this game is good follow-up to the previous one but it struggles in parts to live up to the expectations that comes with the name.
Welcome to the Mojave wasteland. Taking place in the year 2281, four years after the events of Fallout 3 the whole game takes place in the radiated wasteland of Nevada and the Mojave Desert. Unlike Fallout 3 the Majoave Wasteland was not directly hit by the nuclear bombs, so therefor the mutations of it's inhabitants is minimal compared to the setting for Fallout 3. The games puts you in play as a mysterious Courier, while delivering a package to New Vegas the player was ambushed and left to die in a shallow grave near the small town of Goodsprings. Victor, a friendly robot with ulterior motives witnesses the ambush and takes the player to the nearby Doctor. The game proceeds to be impacted by the players decisions as you level up, taking along new perks and building on certain catagories that influence the world around you. The differences from Fallout 3 to New Vegas are vast, as New Vegas was not intended to be a sequel to the otherwise popular game series. Instead New Vegas became a stand alone game. Hardcore Mode is one of the new features inputted into the game, giving the players a more realistic style of gameplay. You will need to eat and drink to keep your hydration levels up. Ammo now adds to your weight load, stimpacks now heal you slowly and you also need to sleep to fight off exhaustion. The companion wheel now gives you the option to cut out a conversation to give your compaion a command, unlike Fallout 3 you can now choose exactly what you want your companion to do without having to inititate a conversation with them. The introduction of fractions make the Mojave Wasteland a real threat. Becoming friendly with one fraction will ultimately make another fraction despise you. This often means that long walks along the desert to get from point a to point b could be deadly. Along with warring fractions you have the typical raiders and bandits making life harder for you. Overall I don't believe this is a superior game to Fallout 3. The desert may be vast but the places to visit aren't really all that exciting. There are less places to raid, less places to get spooked in yet it boasts a bigger scale of populace. There are however still the strange vaults, and even if they don't stand up to Fallout 3's experimental vaults, they still hold all their own surprises. From a vault full of chem weilding raiders, to a vault full of irradiated ghouls. If you're looking for another bleak wasteland this is not for you. Unlike Fallout 3 the Mojave Wasteland is still thriving with life, plants are growing, towns are more populated and yet you will still always bump into people who want to kill you. I personally dislike this game, but that doesn't mean I haven't spent weeks of my life constantly fighting off hoards of ghouls and bandits. The quests are pretty easy to accomplish yet sometimes very infuriating, mainly because a lot of the quests have you running back and forth getting yourself into fights with fractions you'd rather have left alone. Be warned though, unlike Fallout 3 we have not yet been given any DLC that let's you continue playing after you've finished the main game (Unlike the Broken Steel add on pack for 3) so remember to save wisely if you want to explore more of the wasteland.
I had never played fallout in any capacity untill fallout 3 ended up in my in my possession and quite frankly i am absolutely hooked. The game came out on october the 19th in the usa and the 22nd in the uk (why?) another fine product from bethesda who have the real RPG (role playing game) format on lock down in my opinion hands down. Fallout vegas has such a vast amouunt of gameplay options that listing them all here right now would be quite frankly impossible and i would quite enjoy being able to carry on with my own life at some point. Games like fallout can easily hit 100 hours of game play and still offer way more which is great as a buyer as you definatly get your moneys worth no doubt. Fallout is a game of detiny and karma and this effects how your game will pan out. Be good and helpfull and people like and respond better to you go around and kill everyone and you miss a great portion of the game but the beauty of RPG games is that its up to you. You start off nearly dead with no memory what has happened to you as you are a nevada courier and have been the victim of a savage attack. You wake up at a doctors with no memory of what happens and its here you base your characters attributes through the point system which is a crucial element of the game as you have many catergories such as speach barter weapon skill etc to think about so you need to spread points evenly to make your character effective in the game. Each time you level up you gain more points to spread around as you wish therefore improving your character and his chances of surviving the tale as it may be handy if you can buy food off of someone cheap but if you cannot shoot for s*!t then its not going to matter. From here you wander the nevada helping people with their own problems as well as finding out what happened to you as well. You have a pip boy which is like a sat nav on your arm and helps you select if you need to eat sleep drink or fast travel to locations you have already found and selecting weapons and misc items too. There is an option at the beggining of the game to select hardcore mode which i did and that makes simple things like bullets have a weight value which makes a big difference as you can only carry so much stuff and choices need to be made of what is important to take with you. While out in the nevada you need to keep your eyes peeled as there is many a bin postbox or shack that you need to look in and scavenge everything you can. You have to be wary on hardcore mode as sleep deprevation has its own results like heath and shooting effectivness so if you see a bed then get you head down for a few hours. Addictions are another problem as drinking more makes you stronger therefore you can carry more guns but over indulge and you will have problems when you start having withdrawl from it that needs either medicine or a trip to a doctor and the same goes for the meds you take as well. The tried and tested caps are back as the currency which if you dont know all items you carry have a value along with weight to them meaning if you need money then get scavenging as shops and people will trade any bit of crap you have or dont want which is a great part of the game esp when you get a gun for the aggro of clearing out a recycling bins worth of old tin cans and some clothes off the back of some moron you kill. The shooting style on the game is straight up 1st person which is what i use but you have hit points hp that allow you to press a button and try and hit certain limbs via a %shot which works accordingly with your skills. Each time you level up every second time you do you can add a perk (used to be a perk per level in fallout 3) which helps you with certain skills The wasteland itself is vast with many people struggling to survive from radiation effected animals to mutant ferrel ghouls its got a mix of everything all the way down to people wanting to eat or kill you just for walking in their turf. The game has a welcomed factions each with their own ways of thinking so save often and keep a few saves differant so you can split your story good or bad (when you play you will understand i dont want to ruin the story for you) and keep an eye out as kharma and dialogue can help you gain a companion to kill with and see their tale as well..... also bloody handy when you need to dump your tin cans on them. I advise you to take your time on this game as if you have no patience for dialogue or games of that sort this is not for you, I could write so much more but you need to find your way in these games yourself and not be influenced by others as its that sort of game. Fallout wiki is a great site so if you get stuck they have everything you need to know about fallout vegas and fallout 3 as well. Good luck
Fallout: New Vegas is the sequel to the critically acclaimed Fallout 3. And while not as good as its predecessor, New Vegas does not disappoint. The game plays just as Fallout 3 did, with an option between first and third person views, a wide variety of weapons, perks that can be added to your character as you level up, and the popular VATS aiming system. The game has you began the game as a courier, who is shot in the head for the package he is carrying. The game then has you set out looking for the man that shot you, which eventually leads you to New Vegas, which is when the main storyline really begins. New Vegas introduces a factions system, which effects how different groups see you. Rather than in Fallout 3, where being good meant that good NPCs would like you, and being bad meant that they would not, New Vegas breaks people up into their different groups and towns. Working with certain groups means you will earn their trust and will like you more, while fighting against them will cause them to have a poor opinion of you, and eventually will attack you on sight. New Vegas also has the option to add mods to your weapons, should as scopes to pistols. It also introduces some other features that do not work quite so well. The option to create different types of bullets works well for people who wish to have a more detailed experience, but very often I found that I wouldn't think about what type of bullets I was using, and would just use whatever bullets were currently in the other. Overall, the game is a good one, with a very good story and good character acting as always. While some features do not work very well, they are not vital to the game, and so can be ignored. The only major issue the game has is with glitches and crashes, which can very often be expected of a game so large, though it does happen more frequently than in Fallout 3.
Fallout New Vegas is the sequel to one of my most enjoyed games of all time, Fallout 3, I got F:NV about 5 months after it was released (not for any particular reason, just that I'm slow) and I started playing it, to say the least the next 2 weeks of my life were taking, it was such a captivating game, I explored everywhere and spoke to everyone and did everything, and I still have about 100 places left to explore which are full of items and side quests, what makes the game really good is the amazingly interesting quests and the attention to detail, the game just sort of feels like real life with all the damage and items left around, it really sets a interesting atmosphere. The radio stations on it also add a great atmosphere because it feels like you're in the 50's and that's all there was on the radio, definitely a game worth buying, worth every penny!
Fallout: New Vegas sees you return to the wastelands of post apocalyptic america, however this isn't a sequel from Fallout 3, and you are now roaming the wastes of the Mojave Wastelands. ----Graphics---- New Vegas uses the same engine from Fallout 3 so nothing really new here. The real change in graphics is more from the landscape, the beauty of actually being able to see the night's sky, and the midday sun really does show the post-apocalyptic wastes in a new light. ----Gameplay---- There is a plethora of new and modified enemies compared to Fallout 3, and plenty of new places to discover. From the shiny and bright city of New Vegas to the downright dusty town of Nipton. There are also plenty of new weapons to find and use. The core gameplay feels very familiar as soon as you start playing, especially if you have played Fallout 3. The storyline in New Vegas feels very well thought out, and allows you to play the game from various different faction's perspective.
The post apocalyptic and desolate world of Fallout is back, and whilst not a direct sequel of Fallout 3, it is set in the same world and uses the same game engine. New Vegas is set in the year 2281, which is 4 years after the events of Fallout 3 and has certain aspects to the game linking up nicely to previous events. In New Vegas you are playing a courier, who has quite literally, been pulled from the grave. The opening cut scene to the game shows a mysterious man seemingly shooting you point blank in the head, however moments later you are coming to in a Doctor's house after somehow recovering from this previous shooting. If you played Fallout 3 you will immediately come to grips with the game's interface and controls, as they don't differ much at all from the first game. After carrying out the expected customisation of your character you are thrown into the world, although given a nice start in a 'tutorial' type town where friendly characters will demonstrate how to shoot, kill some relatively easy but dangerous animals, and even pick plants and fruit. You will immediately pick up your first side quests, and even have your first big fight with some angry locals showing you from the outset that this is no friendly world and everyone has to watch their step across the wastelands. As the title of the game suggests, this is set in a Las Vegas world complete with Mojave desert, and if you've played Fallout 3 you will immediately be impressed by how fancy New Vegas is, complete with it's abundance of electricity thanks to a certain Hoover Dam, currently controlled by the New California Republic. Quite early on you start to learn about the various factions and groups through out New Vegas with the main players being the New California Republic (NCR), Caesar's Legion, and the mysterious Mr. House. Other factions will pop up along the way, all with their own weird and wonderful views of the way the world should be, and you will find yourself making opinions of each group quite early on. As you make your way across the Mojave Desert completing quests and exploring towns and old structures, you will also pick up companions. These can be either human, or robot, and will follow you and assist you when fighting off enemies though they do demand help with their own personal quests too. Companions become rather handy and essential in the later stages of the game as the quests become harder, and your ability to complete certain quests will depend on how high you have levelled yourself up. You can't steam through the main quests in Fallout, but why would you, when there's a whole ream of people with side quests from the simple to the extreme with various rewards to give you in return. As you level up, you can also choose from a range of Perks, enabling you to do anything from carrying more inventory, or making the wasteland that bit more crazy and experience some rather unusual things during your game play. Through out the game you will come across a multitude of weapons, apparel, aid and most importantly... finance clipboards. Well OK, not really, but there is also a lot of 'junk' items and these mysterious clipboards aren't all as you will also come across soda bottles, toy car's and ruined books. I personally love to pick up everything and anything, and quite often find myself 'over encumbered' that is, I am carrying far too much stuff that my character is unable to move. I find it hard to part with certain weapons, even if I don't use them, and I just can't bear to part with that Pre-War Dress which just looks so good on a male shotgun welding character. Jokes aside there are plenty of weapons to suit everyone, and you can save up your hard earned bottle caps (the currency in the world of Fallout) for even more fancy weapons from merchants. The ending to Fallout: New Vegas was quite simply one of the most thought over decisions I've ever made playing any computer game. After spending hours upon hours working my way through the Mojave Desert befriending and making enemies with everyone and forming opinions on factions, the game lets you decide how you want it to end. There are various possible endings and I found myself dedicating quite some thought into how I wanted it all to end. I'm still unsure now whether what I did was for the best, and in my opinion that's a brilliant way to end a game, letting a player decide for themselves after spending so much time playing it. You really do have to spend time really exploring the wasteland and completing all the side quests to get the most from this game, as with most games of this type. When the game was first launched it was met with some bad press as the game was glitched and froze, I however did not play the game upon immediate release and so by the time I picked it up the necessary updates had already been released. That being said it wasn't completely glitch free. My game froze on me twice (and despite being the type to consistently hit the save button, I was still very put out when this happened) and I've experienced the strangeness of enemies disappearing into rocks or standing facing a wall and attempting to walk into it. These glitches however are small in comparison to the superb game play of Fallout and whilst there might have been major problems upon release, these are now ironed out to the few and far between. Fallout: New Vegas was a brilliant game, and despite not being related to Fallout 3, being set in the same eerie and often terrifying post apocalyptic world is a great experience and anyone who played Fall Out 3 will pick up the game quickly. I was all too sad to finish Fallout: New Vegas and leave it's world behind, and the choices I had to make to end the game only made it all the better. I can't recommend this game highly enough.
Before I got this game, I read reviews and watches things like trailers and game play footage and got mixed reactions. Most people were saying that there were hundreds of bugs and glitches and there was no change from Fallout 3 apart from the storyline but I disagree, I think this game deserves more than that. I bought this game about a month ago and I am very impressed with it so far. I'm not one of these people who spends hours a day playing as I don't have the time so im not finished with this game yet. The main storyline seems pretty good so far and im near the end of the main story line. You play the game in and around Vegas which is held by the NCR in the same time frame as where the previous game ended. You start off as a messenger boy who was shot in the head and has only just woken up and you play through the game trying to find out why and go about your revenge. As with fallout 3, the main story line isn't the best bit about the game, it is the side quests that make this game enjoyable and there sure are lots of them to do and will keep you playing for hundreds of hours. Be warned, I have read that if you complete the main story, you cannot go back and complete the side quests which is a big disappointment. If you played Fallout 3, then you will pick this game up and be able to play it instantly as it's almost the same as Fallout 3, apart from the storyline and small changes like the weapons and the ability to change from third person to first person and aim down iron sights. The map is massive. There are lots of secret locations you can discover where you find enemies and items not found elsewhere in the game so finding them all is another challenge. The weapons in this game do not disappoint. You can choose between guns, plasma weapons, laser weapons, throwing weapons and many more. The famous pip boy is still your guide in the game, telling you where you are, what weapons and items you have and your condition. If you read any review on the net about this game they will all mention the same thing, bugs and glitches! They are right. When this game was first released, people found that they needed to restart their console at least 3 times per session because the game just froze. This has never happened to me because the game has been updated since then and most of the big glitches have been patched. I still see minor things like enemies not responding to your presence and enemies getting stuck. There is a new game mode called 'Hardcore Mode'. This is where the player plays the game like its real life. You will need to eat, drink and rest your player regularly or you will die. This is such a hard mode that they actually recommend against using it! I stick with playing normal mode and its still very enjoyable and enough of a challenge for me! The things that made Fallout 3 great are all still there and the items are pretty much the same, such a Stimpacks and Rad X. If you are thinking of buying this game then read the reviews from gaming websites and also read reviews from players as they usually have a better opinion on the game. Also patches aren't spoken about in the gaming website reviews. This game is everything that made Fallout 3 great and everything that made it annoying. The brilliant game play is still there, no major changes so it's basically a massive expansion pack. The glitches and bugs are still there but don't ruin the overall playing experience. This game can be bought now for less that £15 and trust me, it's a bargain for that price.
Before we begin, let me say that all of Fallout: New Vegas' problems lie not with the game play, for that is great and plentiful, but with the technical problems. The story of New Vegas doesn't really have anything to do with Fallout 3. The only thing that they really have in common is the background (post nuclear war). The game play is similar to Fallout 3 as well, however, there is a lot more things to do. The world is huge and has many main quests, side quests, expansion quests, easter eggs, and more. It has the same type of feel that Fallout 3 provided, which is that exploration one. It's the type of game that makes you want to look around your surroundings. What's behind that rock? What's in that cave? Who's in that building? You can only find out by looking.. and most of the time you won't be disappointed as there is nearly always SOMETHING to be found. The downside of this game comes with the technical problems. The freezing, the glitching, the bugs, they all get real old real fast. But if you are willing to simply deal with these problems, even though they can drive you insane, you will fall in love with New Vegas.
I'm a huge fan of the Fallout series and in the end, was literally counting down the days until this came out. Was it worth the wait? I certainly think so. I would describe the game as slightly more linear in storyline than Fallout 3, with some major restrictions, which I'll come to later. As with all Fallout games, New Vegas is set in the period after a major nuclear war, whilst society is still grappling to get itself back up and running. The landscape isn't as bleak as Fallout 3 as New Vegas was further away from the bombs and you will see more greenery and the odd tree dotted about - which I think adds to this game's charm - but does make it seem less 'dark' than Fallout 3 (rest assured, the same black humour is still there!) New Vegas is actually post-apocalyptic Las Vegas and the game's geography is based on the real features of Las Vegas and the Mojave desert. The game starts with your character being shot in the head and buried in a shallow grave. When you wake up, you find a strange cowboy robot has dug you up and taken you to the local Doctor to save your life. Turns out you're pretty good despite the bullet to the brain and you're hell-bent on revenge. You remember that you're a courier and you were carrying a special package which the man who shot you has now stolen. Later in the game you will realise that your package is pretty vital in deciding who will rule the Mojave. You also get to set the ground for your character here - do you want to smite your enemies with your silver-tongue or sheer brute force? You also make other basic choices here such as how lucky or intelligent you are and how your face looks. You have limited 'points' to spend on these attributes though so you can't cheat and make yourself the luckiest, most intelligent and charismatic player ever right at the beginning! The game's story centres on you following the trail of the man who shot you around the Mojave and either exacting revenge or not. Along the way, you meet different factions, all fighting it out to rule the Mojave and it is up to you whether you side with them or make enemies out of them. Before you leave the Doctor and are set free to wander the Mojave wasteland, you have one more choice to make; should you play in Normal mode or Hardcode mode? The game will warn you that hardcore mode is not recommended but let me explain the difference in the two. Whether you play normal or hardcore, as in real-life, your character can only carry so much weight. In normal mode however, ammo for your weapons is weightless and doesn't count to your limit. In hardcore it does. In normal mode when your companions get badly injured during a fight, they fall unconscious for a few minutes before getting back up and stuck into your enemies again. In hardcore mode, they simply die and you fail all missions attached to them. In normal mode, you can apply 'Stimpaks' to heal injuries instantly. In hardcore mode they heal over time, so you have to apply in anticipation of a big fight to avoid death. And finally in hardcore mode, just as real-life, you are required to eat, drink and sleep regularly otherwise you suffer ill effects and eventually death. It sounds extremely difficult but many gamers have actually complained that hardcore mode isn't quite the challenge they expected it to be. I have to agree, hardcore mode isn't so hard and if you complete the story missions in hardcore mode, you bag yourself an extra XBox achievement - bonus! As with Fallout 3, you can go off totally on a tangent throughout the story and delay story missions whilst you wander the Mojave discovering new places and taking on minor quests for people you meet. Enemies killed and quests completed result in XP points. As you gain more XP, you advance in levels. As you advance, you earn skill points which you spend on different attributes for your character, such as speech, barter, science, etc. just as in Fallout 3. This means that the more you play, the better developed and equipped your character becomes. You can also earn XP points for talking your way out of problems, using your medical knowledge, or even hacking into computers or picking locks. In short, most actions you take continue to shape your character. This carries on until you reach level 30, the highest in the game. (Although the new add-on 'Dead Money' raises this to 35; I will not discuss Dead Money here as it requires a seperate review.) In addition to raising your levels, actions have an effect on your karma - potentially either giving you a reputation as a devil or an angel to the people you meet. Your karma will have an effect on how other characters in the game treat you and the dialogue and mission options available to you. You can recruit companions whilst wandering the Mojave on your side missions, and each companion themself will give you a new mission should you spend enough time with them and hit certain geographical or dialogue 'trigger points.' The side missions vary from really quite simple; asking around, getting an item, etc. to clearing out packs of Deathclaws (the hardest enemy in the game) from places. There are also new enemies in addition to old favourites like Deathclaws - such as poisionous Cazadors (massive flying posionous mosquito-type creatures) and Nightstalkers (a bizarre cross between coyotes and rattlesnakes) There's hours of fun to be had clearing out caves! Coming back to the main story mission, the one major disappointment of Fallout New Vegas for me, is the fact that there is a 'point of no return' in the main story mission. Fallout New Vegas creators did warn us of this: The problem is that actions throughout the game and also your decisions about whether you play independently or side with a faction are so vast ranging that if you carried on playing after the story mission ending the landscape of the game would be so dramatically changed that the creators would in effect have to create another game world for each ending. Since there are so many possible endings depending on your choices, it was decided that this just wasn't practical or economical. (I have to agree there - the game on XBox 360 brand new will set you back about £40 - imagine if they'd tacked on the cost of multiple endings!) Whatever ending you choose, you will get to hear all about what happens to your friends and each faction because of your choices, which is very satisfying. Also, as you are about the reach the point of no return and start your end mission, your game will warn you. To continue playing after completing your end mission, you will need to reload an earlier save, so create a seperate save at the warning point. Some players also like a seperate save earlier than this, before siding with a faction, as an independent player has more options when wandering the Mojave. (I did that and I can recommend it.) The game is vast and despite the hefty price tag of Xbox 360 games, I believe this one's worth it. The amount of playing time you will get out of it can run well above 100 hours. You will also continue to find missions seemingly from nowhere if you take the time to explore places and cover all the dialogue options when talking to new people. Many gamers complain of 'bugs' and 'glitches' plaguing the Fallout series, and unfortunately, New Vegas is no exception. It's such a massive game, it was bound to have a fair few glitches. Save often! The creators are constantly putting out patches to fix reported glitches, so keep your Xbox Live connected each time you play and hopefully, you can get all the updates and avoid as many glitches as possible. Finally, this game is a deliciously dark piece of work; suitable for those of us with a slightly twisted sense of humour, not so suitable for the very easily offended or small children. The game is rated as an 18 and I leave that to your judgement, but it is littered with killing, swearing, general violence and the occasional sexual reference - so I personally wouldn't play it in front of the kids!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ INTRODUCTION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ Free roam games have always been popular. The first ever free roam game I played was Final Fantasy VII and there's nothing like the freedom of been able to go where you want, when you want. Oblivion took free roam games to an entirely new level. Great graphics, great sounds, thousands of items, hundreds of abilities, caves, towns, cities, hidden secrets, etc. It seemed nothing could compare with it. That was until Fallout 3 hit the shelves. Set in an apocalyptic Washington D.C. the game was remarkable. The story, while not been amazing, really gripped you and the tons of side quests plus the fact that the map was the biggest I've seen in a game of the kind meant this was a 10/10 game. So when I hear there was a sequel, I was a tad apprehensive. Could a new Fallout compete with its predecessor? Would it be fun to play? Would it be the same old game but with a different map? Here's what I thought... ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ FALLOUT: NEW VEGAS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ If I could find one major fault with Fallout 3 it was that the game was set in a colourless city with dreary terrain with more rocks than the Grand Canyon. Fallout: New Vegas (FNV) is much better in this aspect. The game is set in the Mojave Desert which is a rather authentic clone of the State of Nevada. Along your travels you'll meet thousands of different characters all with their own quirks, likes, dislikes, hidden agendas and humours. Not everything is as it seems though. Since this is a game set in a world devastated by nuclear war you'll meet Super Mutants, Ghouls, Night Stalkers and a whole lot more creatures and beings deformed by nuclear fallout. The story is much more gripping this time around, at least in my opinion. You were a courier on your way to deliver a casino chip when you are robbed and shot before been left for dead. A robot (who seems to know more than he lets on) saves your life and takes you to the local doctor in a small town named Goodsprings. Doc Mitchell bandages you up and it's here that the game begins. You'll choose your name and then Doc Mitchell will ask you a series of questions that helps you decide which type of character you'll be playing throughout the game. You can improve stats such as Strength and Agility while also giving yourself abilities such as Lady Killer ( +10% damage to the opposite sex and unique dialogue options with certain characters). When you're ready you'll step outside Doc Mitchell's house into a town reminiscent of a Clint Eastwood movie. It really is a breath of fresh air to see such a beautiful town after years of playing Fallout 3. It's now up to you to work out not only who robbed you, but why they robbed you. The first thing you'll notice is that there is tons of side quests to be getting on with. In fact, the highlight of the game is the city of New Vegas and yet I didn't see this for a good ten hours because people had me roaming about in towns, abandoned buildings and caves. Even after an hour into the game you'll really feel like you're making a huge difference in the world. I didn't like the way a guy was threatening a bar maid and so asked around about him It seemed he was part of a gang that were planning to take over the town. So I used my powers of persuasion to gather some help numerous people. The doctor refused to help me because my Medicine stats were too low. An old man would only help me if my Explosive stats were high enough. We gathered outside the saloon and waited for the gang to attack. Sure enough they came running at us from all direction and I would have died had I not made good use of some grenades. The town was safe for one more day and I received a discount on any goods that I bought from this town. The combat is very similar to the previous game with only one major new development. Now you can look down iron sights which helps quite a bit when fighting against anything that moves erratically. This isn't exactly Call of Duty so don't expect the combat to be anything special in this regard. That is until you enter VATS mode. VATS mode is what made Fallout 3 so popular and it returns in FNV in much the same way. If you have enough energy, you can enter this mode and the screen freezes showing you your chances of hitting certain body parts. If you land a critical there's a good chance you'll see that limb fly off in all directions. There's nothing quite like blasting the head off a person who thought they could mug you. The 18 certificate on the game is very much deserved this time around. Coarse language is abound and the violence is definitely not recommended for children. Some of the casinos and towns even have their own brothels where you'll hear women moaning and for the right price you can even get your own prostitute although the screen just cuts to black rather than showing you getting lucky. Speaking of the casinos, you can gamble. What kind of Vegas could this be if they didn't let you gamble? Strike it lucky too much though and you'll be barred from gambling in that casino. A new addition to the game is Factions. These are gangs that you can earn or lose reputation with and you might want to be careful who you help or choose not to help. The Brotherhood of Steel seem to be the good guys but are they? Caesar's Legion seem to be nothing more than savages but is there a lot to be gained from aligning with them? There really is a lot to consider and if you make the wrong choice be prepared to pay the price. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ GRAPHICS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ The graphics are nothing special in terms of a game released in 2010 but it's still a really beautiful game. If you see the size of the map and the sheer amount of towns, hideouts and buildings then it becomes obvious that the games developers were forced to sacrifice beauty for depth. Although I will say that actual city of New Vegas is quite remarkable even if it is smaller than I expected. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ SOUNDS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ The voice acting is quite good although sometimes comes across a bit wooden. The guns sounds great and music does add a great sense of dread to certain situations. My only complaint is that the radio does become very repetitive but you can always turn this off. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ LONGETIVITY ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ To complete the main story you're looking at about 40 hours of played time but this is nothing. The overall game takes a good 100+ hours to complete. I will give you a warning though. When you complete the main story the game ends so if you're only to play through the game once then try and experience as many side quests as possible before you finish the game. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ BUGS/GLITCHES ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ A game of this size was always going to have a few errors but I don't think any published game should be released in this state. For the most part you can look past them but some can be game breaking. There have been a few patches since launch that have fixed the worst of these bugs but it's still by no means a perfect game. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~ PRICING ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~ Nowadays you can get this game very cheap indeed. www.amazon.co.uk have the game currently listed for £16.98. I picked up my copy from Game on my local high street for £29.99 but this was a few months back when the game was still quite new. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~ CONCLUSION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~ In conclusion, this game is very fun indeed. There are tons of quests to be getting on with and you really will get the sense of, "will I survive if I enter this building?" There are numerous bugs and glitches but it's still worth picking up this game just for the experience. (I'VE ALSO POSTED THIS ON CIAO)
First off I have to admit that I am a bit biased towards open world RPGs (Role Playing Games), having loved them since Zelda on the N64, but Fallout:New Vegas is the daddy of them all. Fallout 3 was a great game but the latest in the Fallout series has raised the bar, and must be a serious competitor for Game of the Year. One impressive new feature is the ability to upgrade weapons, this allows the player to add silences and scopes to weapons greatly improving their usefulness, another is the ability to aim down the sights of your weapon enabling much better long-range combat than in previous Fallout titles. This has changed Fallout from simply a great RPG to a great RPG and shoot-em-up. The world is still huge, and the cities are amazing, and larger than ever. New Vegas itself is an impressive place to play in, with a seemingly unlimited amount of quests to complete. I personally have spent thirty hours on this game, and am nowhere near completion. The story line is a typical Fallout storyline, being strong but not awe-inspiring. But as with any RPG the story line is what you make of it, and their are enough turns and twists to keep any player interested. Aside from the main quest there are also many side quests, often with quirky and humorous stories. The vast array of different types of enemies, I am still finding more and more, keep even the best players challenged and alert in this brilliant game.
Fallout: New Vegas (Xbox 360, PS3, PC) Tested and reviewed based on the Xbox 360 version Review by Ben Nacca It is slowly becoming a contagious trend that developers feel they must kill off the main character within minutes of the opening sequence (Mass Effect 2 anyone?) and let you start over/remake the character to the image of your choosing. Fallout: New Vegas is no different as it aptly recreates this experience by putting you on your knees, tied up, then shot in the head and left in a shallow grave. With the Fallout Series returning with Obsidian Entertainment as the developers instead of Bethesda Game Studios, there had been some initial qualms with this sequel of sorts. However, Black Isle Studios, creators of Fallout and Fallout 2, had most of its staff laid off due to financial woes back in 2002-2003, so a group of them created Obsidian Entertainment (founded 2003) and have now picked up the Fallout series once again. With Obsidian Entertainment supported by Bethesda Softworks, as they make a return after publishing Fallout 3, Fallout: New Vegas aims to carry on the franchise where the previous instalment left off. Set 3 years after the estimated end of Fallout 3, Las Vegas was one of the cities not hit by nuclear weapons and as such, has minimal structural damage to the buildings and the city itself. Mutants are minimal in the city due to lack of intense radiation and the city is divided into factions, most notably the New California Republic (NCR) and Caesars Legion (CL) who capture the inhabitants/survivors of various camps and vaults and makes them into slaves. With the increased focus on story and setting, Obsidian is hoping to improve on the success of Fallout 3 by offering a more intense and richer experience for the player, more options, more choices and more fun. Did they deliver? Well starting out being shot in the face always works as an audience capturing moment as you then get to rebuild your character's face to the image of your liking. With Controls being the same, nothing really new on that front, Fallout 3 fans should be able to jump right into this picking up everyone along the way as there is not much change gameplay-wise at all. For beginners, or those new to the Fallout series, there is a tutorial to show you the ropes. During this tutorial, I was more amazed at the scope of the landscape. Fallout 3 had an impressive draw distance and really showed off some impressive open world visuals. Fallout: New Vegas is complimented beautifully thanks to the scalding sun reflecting onto the arid desert. Attention to detail was a highlight within Fallout 3, and once again, no change here. The people, the town, the weather, it is all alive and replicates a living, breathing post-apocalyptic world. The Mojave Wasteland is roughly the same size as Fallout 3's wastelands so that should hopefully give you a feel for how big it is. If not, well it is pretty damn big and exploring everything will definitely be a chore to only the most dedicated Fallout fans. Collectables are back in the form of snow globes now rather than the iconic bobble heads and with the choice of many side quests and mini games in the New Vegas strip, there is definitely a lot to do to keep you occupied. The V.A.T.S (or The Vault-Tec Assisted Targeting System) makes a welcomed return, being one of the main features that set Fallout 3 apart from the rest. By pressing you can pause time, bring up the V.A.T.S and choose which body part you want to aim for, the chance of it hitting and the amount of shots you can fire which consume AP or Action Points. New to Fallout: New Vegas is the Hardcore Mode. Switching this on increases the difficulty in the game insanely, but not by just increasing the enemy strength. Instead, Obsidian has taken a different approach. Survival is key, and it is demonstrated here with you having to keep yourself fed, watered and maintained through sleeping, eating and drinking to avoid dying while in the desert landscapes of the Mojave Wastelands. In addition to this, your Stim Packs and Rad-away's (health kits and radiation kits) heal slowly rather than instantly and any damaged limbs are not repaired unless specialist knowledge is known. With a nice 100G achievement or Gold Trophy awarded for completing the game start to finish with Hardcore Mode switched on, Fallout Veterans will be able to challenge themselves that little bit further which certainly adds replay value to the title. In addition to new skills, perks, choices and people, Fallout: New Vegas is looking to be one of those sequels that will actually improve on its predecessor's mistakes and live up to the hype. However, drawbacks to Fallout: New Vegas is that it is buggy, it does have its glitches and it is not perfect. To be honest, no game is. These are nothing that cannot be patched however and they are not detrimental to the game play in anyway. Probably some minor points that should have been addressed but perhaps been overlooked. At least it is not as flawed or as buggy as some of Obsidian Entertainment's other releases (Alpha Protocol, we are looking at you!) so there should not be too much of a problem there. Audio is spot on as usual, all the sounds, ambience and wildlife critters crying out that you would expect in the desert works in perfect harmony with the music of the game. Weapons, voices (and the lip syncing) are all spot on 99% of the time and really build on the atmosphere of the Fallout universe while exploring the Mojave Desert. For those interested, this game will also be supported with DLC like Fallout 3, having its first one released exclusively to Xbox360 at Christmas 2010 with more to follow according to the developers. There will be plenty to do even if you managed to finish Fallout: New Vegas by then too so keep your eyes peeled for it on the marketplace when it is released. Again, might cause some disappointment to a few people but there is no multiplayer, no co-op, no dog and no magic. That is Fable III, not Fallout: New Vegas. Obsidian have kept the game to single player, which is probably for the best to deliver the richest and deepest experience possible for their fans. Speaking of fans, anyone who played Fallout 2 will recognize one of the characters who appear in the game, as a tribute to those who were part of the Black Isle Studios team back in the day. For those interested in Achievements and trophies, Fallout: New Vegas stays pretty much in line with Fallout 3 with the structure of them. Plenty of pretty looking achievement tiles to match a thoughtful list all in all. It will be time consuming, and the only real new comers to the list is deal 10,000 damage with x type weapon (so energy or explosive etc) and complete the game with Hardcore Mode switched ON. Visuals 90/100 Once again, Fallout: New Vegas delivers some impressive visuals with decent character models, excellent texture and lighting effects as well as incredible details within the game. The occasional bug here and there with items of scenery appearing from nowhere and vice versa at it just magically disappears stops this from being practically perfect. Audio 94/100 Obsidian has developed the music to really create a suspense and fun filled adventure. The great use of background music, in game radio music and orchestral score really sets the mood of the game. NPC voices are spot on and leave the world of Fallout bigger and better than before. Guns, explosions, sound effects within the scenery and wildlife also add to the compelling gameplay. Gameplay 95/100 Nothing new here. Controls are identical and both new comers and veterans of the series will feel at home in New Vegas. Customization returns with the skills and perks to offer numerous opportunities, a variety of characters to create and sculpture differently to how you want each time. Delivery 98/100 The menus are clear and tidy which also carries on to the HUD and conversation selections. Opportunities galore and loads of replay value, with promised DLC in the future, the bugs and small glitches are the only thing that lets it down. Only small, but still, lets it down just that little bit. Achievements 93/100 A nicely compiled list with a lot of thought and imagination. They help to entice the player to go through and explore/experience as much of the game as possible. Will be time consuming, and much repetition from Fallout 3 structure wise but nonetheless a good list for those achievement/trophy hunter's to sink their teeth in to. Summary 94/100 Well, Obsidian managed it. I would say this is definitely an improvement upon Fallout 3 and then some. Although they may look the same on the outside, Fallout: New Vegas offers a much deeper experience with extra options, choices and plenty of replay value. Combine that with some impressive visuals and audio and you might just have one of the best, well rounded role playing games on the Xbox 360, Playstation 3 and PC. Writing this review has been a difficult one as I cannot wait to get back into the wastelands, gamble my bottle caps away and explore the vast landscape for some more with the assistance of my trust pip-boy 3000. I am sure Fallout: New Vegas will consume you also. Check back often for some the biggest previews of the latest games being released.