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Tiny tower is a fun and addictive game developed and produced by NimbleBit, it was firstly available for apple on june the 23rd 2011 and has had over nine million downloads since it was first published on apple and over one million downloads since it was first published on android.
The point of the game is to build and control a virtual tower which can grow to over one hundred and fifty floors. The tower can have shops such as a record store, a furniture store or/and a book shop. You can have utilities such as a bank, a doctors office and/or a dentist office but more importantly apartments... Apartments are important because this is where all the virtual citizens (Citizens are actually called Bitizens in the game) live and you employ the people that live in these apartments to work at utilities and shops. The game gets harder the more floors you have because the price of the floors increases but this isn't as bad because the more floors you have the more money you get from profit and rent.
Overall I think tiny tower is a great, fun and addictive game for all people that just wan't a little bit of fun. I would definitely recommend this to anyone that has and android or apple device.
I downloaded Tiny Tower onto my iPhone just out of curiosity last summer. It appeared in the Top 25 Free Apps and unusually almost every reviewer gave it five stars so I thought I'd give it a try. Tiny Tower is created by Niblebit and the aim of the game is to build a tower as high as you can filled with shops and apartments. It uses 2Bit graphics so it is very retro and kind of cute too.
At the start of the game users are given a mini tutorial into how the game works, it's not really a complex game just something you would check into for a five minutes every few hours.
You start of Tiny Tower by earning TowerCoins these can be earned by 'products' that you sell in your shops or by rent from your Bitizen's (people who live in the apartments) . There are also TowerBux which are more harder to earn and available to purchase as an in-app product, they help you to advance further in the game but to be honest, i've completed the game and have never had to purchase as they can be obtained quite often. The game allows you to start with a 'free' apartment. This could be any of the random apartments that is in the game. Once you have your first apartment you need to move people into your apartment, each apartment can hold up to 5 citizens in it. You can either move a Citizen straight away by using 1 TowerBux per citizen or wait until a citizen arrives via the lift. Every so often a citizen will arrive at the bottom of the lift and will ask to be taken to a certain level, you must take that person to the requested level in order to recieve extra coins.
Once you have your first apartment you may also want to purchase a shop, after all you need to be earning some TowerCoins in order to build your tower. Once you have enough coins (directed by a sign at the top of the tower) you will then be able to build a new floor. You are given 6 options for what kind of floor you would like: 1. An apartment, 2. Food Store, 3. Retail Store, 4. Services, 5. Recreational 6, Creative. If you want to create a shop, then you would select numbers 2-6. After you have selected you have to wait for it to be 'completed'. The 'wait' is longer the more advanced you are in the game and more expensive. More advanced users may wait over 3 days for a new floor to be complete were as users early in the game may only wait half and hour.
After the 'floor' has been built, it will then be revealed as to what kind of shop you have. So, if you decided that you wanted a 'Food Store', after the time is up you will be randomly selected one of the number of stores in the 'Food' category (for example, this could be a Smoothie Store, Donut Store, Asian Cuisine, Pizza Place etc) or if you chose 'Retail Store' you may be given a 'Grocery Shop', 'Hat Store', 'Comic Store' etc. At the time of this review there are currently 20 kinds of shops in each category.
Now that you have your shop, you need to emply some staff. Staff may only be employed when they are 'living' in one of your apartments, and only a maximum of three citizens can work in one store. Each store sells only 3 products. When you have 3 staff working, you can sell all three products. This is how you earn coins and earn the money to build more floors/levels in the game. As with buidling floors, you must wait for a 'product' to be made before you can sell it, the time varies for each product. You also need to purchase your producs which then sells for a profit. One of the benefits of the game is that it still 'plays' even when you are not using it. So you may use the app some time later and see you have accumulated many thousands of coins.
Also, each citizen has their own profile, which details their dream job. If you are able to match them to their dream job then you will earn TowerBux and also double the amount of quantites of a product in their store. TowerBux can also be used to increase the level in each store. This allows the quantity of products to be increased and the time in which they are created to be extended which is beneficial for shops that have low quantites and short production times. A top tip would be, if you do have extra TowerBux, then use them for leveling up on the 'Food' stores as these generally have lower quantites and shorter production times and therefore you are always restocking.
The game also offers 'quests' which allow you to earn TowerBux, this is simply by creating a certain amount of selected products in a given time.
I've pretty much summed up the basic aim of the game and I hope I havn't over complicated it for any one as it really is a simple fun and quite addictive game.
They do tend to update the game with new floors every so often but the recent update was the longest gap since the last one that they have done so there are times when you have 'completed' and just re-stock which can be boring. Other than that, one of the better games of the iPhone and suitable for all the family.
Tiny Tower is a game developed for iPhone / iPod and can be downloaded for free. I believe that it is the first of its kind available in iTunes store but I cannot confirm on that. Many game developers have developed apps similar to Tiny Tower, e.g. DreamHeights, Small Streets, etc. and they are all available in the iTunes store for free.
The concept of the game is very basic, you are building a tower which contains both commercial and residential floors. The steps are (1) You build a residential floor so that your bitizens (that is how the residents are called in the game) can move in to your tower (2) Build a commercial floor in one of the following categories: Food, Service, Recreation, Retail and Creative (3) Get your bitizen to take up a job (4) stock up the shops in the commercial floors so that you can sell your product and earn money and (5) once you have saved up enough money, build an extra floor!
There are a few things which make the game interesting. While you can decide on which category of shops to be built, you cannot pick the actual shop and shops under that category will appear randomly. For example, now you have enough money to build a new floor and you decide to turn it into a shop. All you can do is choose is which category you want the shop to be in. Say you have picked retail, the shop actually appeared would be dependent on the game. You may get a women fashion shop, a shoe store or hat shop. You will keep wondering what will be the next shop!
The other thing is that the bitizens have their own Bitbook! It's like Facebook and your bitizens will post on Bitbook on various things, whether they like the job they are doing, how they think of their new roommates or some other trivial stuff. The posts were very well drafted and often made me laugh. I do not want to ruin one of the best parts of the game so I will not talk about those posts here! Just keep on checking your bitizen's bitbook and you will find something interesting!
You can also visit your friend's towers (your friend in game centre). Unlike many other games, you will not gain anything from visiting other persons' towers. All you can do is have a look of the different shops available and how tall their tower are. This is fun too! As stated above, you cannot control the exact shop in your tower. Even if you find a very interesting shop in your friends' tower (say a haunted house), there is nothing you can really control. You will need to continue to save up money and build until you have that shop! The uncertainties are what make the game an addictive one.
This game of course is not perfect. The quality of the graphics were quite low compared to the other games available in the iTunes store, not to mention those HD ones being the ones developed for iPad. Having said that, the game developer is quite creative. The shop designs and bitizens' clothes are very funny and creative!
Besides, it appears that the game developer has stopped updating the game... My tower is now 153 levels high. When I try to build a new floor, I was simply told by the game that no shop of that type is available. I can only build empty floors now! That is quite annoying and I just simply gave up on the game.
All-in-all, the concept of the game is great and fun. The uncertainties leave you curious about what will happen next and addicted to the game. But once you have reached the highest level, that's it. Probably you will never open the app again....
I downloaded Tiny Tower when I first got my Ipad, simply because it was free and I didn't really want to spend too much on apps before seeing the potential that the Ipad had. It is made by Nimblebit, and you can play it on any update after iOS 3.0.
The game reminds me a bit of the Sims, just in the fact that you have apartments, places to live and the little pixelated people in Tiny Tower world will have sad faces if they dont work in the right jobs or if they are in a job thats close to their preffered one they will have a neutral face.You start off with a small apartment building, with a few citizens that live within the building and from that moment, you begin building things.
At the beginning of the game, there is a small tutorial so you understand the controls, how to build things and how to keep the people happy. Although it all seemed confusing at first, after I had played it for about 3 days, I got the hang of it and began playing it every day.
The main aim of the game is to keep your citizens happy. There is also a neat little statistics page which tells you how well you are doing in the different areas of food, service, recreation, retail and creative. Which is great if you are unsure of what floor to build next as you go with the one that has the highest percent next to it!
Your Bitizens will need a place to work, and you will gain the cash that people normally have to pay for if you place them within their preferred profession. However, to do this you will need to make tower floors for them to work at (usually this is with the money gained through your other floors or buy purchasing coins). You also have to restock all the floors that are selling goods.
You are unable to choose what the floor will be made into after you have selected the Industry it will become, and although this can be annoying, it is also a suprise for when it does arrive and helpful if you later have a Bitizen that requires work in that floor.
Another added bonus is when a VIP or other important person comes into the game, a red button will appear and this wil give you the chance to either decide to do their little mission or not. Usually this entails of delivering them to a specific floor or finding a person for them, but it does reward in coins or Towerbux which is great if you are low on them.
Towerbux are what can either be earned through buying new floors, through doing the little missions or by actually purchasing them. I would say actually purchasing them is not really worth it, as they are quite expensive and you can earn them quite quickly as the game progresses and you are earning money faster. They are generally spent to do things within the game like speeding up the elevator that takes your Bitizens around the building or buying coins for you to spend on the tower itself.
This game is certainly not the champion of graphics for an iPad. But I'm pretty sure it was meant to be this way, as it does add to the overall charm of the game. The one thing you should never do when playing this game is have the sound on though, as it is so repetitive and annoying, you will just always want it turned off. However, they do have little sound effects like Cha-Ching when your money is deposited which is great to hear.
This game is great if you are into real time management games, however it can be frustrating when you want to purchase a new floor but you are unable to because you have to restock or don't have enough money. This game is something that is quick to play or when you have nothing else to do, and most of the time it only takes about 5 minutes to play. But as it is free, I am not expecting great things of it and it is definitely something that is just to be used to play around on the Ipad with.
I actually only started playing 'Tiny Tower' after I read another review on here. So nearly two months since discovering it, I thought I'd give you a review from another perspective.
Tiny Tower is a FREE app for iPhone, iPod Touch and iPads, requiring iOS 3.0 or later to play it on (I am currently playing on iOS 5.0). It is made by NimbleBit LLC and the current version is 1.4.1 (last updated on 14 September 2011), which takes up 14.0MB of space on your device.
=== Game Play ===
This game is much like a simulation. The object of the game is to build the tallest tower out of you and your friends. To make your tower grow you need to earn money, and you do this by opening up apartments for people to live in, and amenities such shops and leisure facilities, where you can sell products. There is a short tutorial in the beginning to help you understand how the game works and how to use the different controls. I found it quite confusing initially because like most simulation games, it seemed like quite a bit to take in. However, you quickly get to grips with everything just by playing a few times.
The tutorial shows you how to build an apartment, which can house up to five 'Bitizens' - or people to you and me! Each Bitizen is different from the next and they each have a profile, which tells you their name, birthday and what their dream job is. There is also a set of criteria, which tells you what their strengths and weaknesses are, which may help you determine what type of job would be most beneficial. The profile page also tells you what floor they live on, their current job and their happiness level. The apartments are normally themed to give your tower a bit of variety and colour! For instance, I currently have safari and 70s themed apartments. You can't choose what style you end up with but I think this adds to the fun because it is a little surprise each time a new one is built. Each Bitizen living in the apartment generates 1000 coins in rent, so the more people you have living in your tower, the more money you will generate.
You move people into the building by using the elevator on the ground floor. Once someone appears in the elevator, there is a little speech bubble what floor they wish to visit and you use the controls to go up and down until they reach their desired floor. I used to press on the arrows that appear at the bottom of the screen, until I discovered that by pressing anywhere on the left hand side moves the elevator up, and anywhere on the right moves it down! Occasionally you'll get a VIP, which gives you things to boost gameplay, which is really handy because this game is in real time. If your apartments are going to take 13 hours to build, it is going to take 13 hours in our time too! VIPs can help by taking time off restocking or building work... In which case, YOU decide what floor they should visit to get this bonus! When your tower starts to get taller, you can choose to speed it up (believe me, you will need to do this!) for which you will need to spend some tower bux - which I'll discuss later on!
Once you have apartments (and coins from their rent!), the next step is to open some facilities where Bitizens can work and buy products. You are able to specify what type of amenity goes into your tower by specifying one of the following categories:
Food - i.e. a sushi bar, pizza place
Service - i.e. pharmacy, dentist
Recreation - i.e. comedy club, museum
Retail - i.e. furniture store, fabric shop
Creative - i.e. graphic design studio, pottery studio
Again, you are not allowed to specify what facility goes into your building. However, you can alter the colour scheme by using paint buckets. You can purchase 100 buckets for 1 tower bux, and then you can change the colour of any level up to 100 times before you need to purchase more buckets! You are able to do this for the residential blocks as well. It does get pretty annoying if you do not like ANY of the options they give you, and you have spent up to 40 buckets coming to this conclusion!
Each block can give work to up to three Bitizens and similarly each block can sell up to three items. However, if for instance you only have two Bitizens working at the time, you are only allowed to sell two items. To make coins, you have to restock your items on a regular basis and each item has to be restocked separately, you can't restock all three items at the same time! Again this happens in real time! Once stock has been replenished, sales of that item generate coins. You can generate even more stock by placing a Bitizen in their dream job. If you have two Bitizens in a single facility who have landed their dream, you get twice as much stock, similarly if you have three Bitizens in their dream jobs, you get three times as much! You can level up your blocks but I am yet to see the difference this makes... I can't see any change physically or how much stock they can generate etc. This should be made more clear during gameplay.
So back to Tower Bux... These are different to coins because they let you purchase special things such as a quicker elevator or quicken up your game by restocking and finishing building instantly. They come about occasionally, for instance you get hold of them when Bitizens tip you in the elevator, or when you place a Bitizen in their dream job. I used to spend them instantly, because I get bored of waiting for things to finish, but now I save them for the speedy elevators!! I have around 40 floors now, and it would be impractical to still be using the default elevator!
On the main Menu screen the main items I use are the stats, elevator and 'Bitbook'. The stats generate charts to show you what type of block is most preferred in your tower, how much stock you are selling at the time, and how many blocks belong to which category (e.g. creative, retail). The elevator item is where you upgrade your elevator speed and then you have access to the Bitbook... a social networking site for the people in your tower! This section doesn't really do a lot but you can see what your Bitizens think. Most of the time, they complain that their workplace is closed and they're worried they're not going to be paid! Groups of Bitizens also tend to say the same thing... weird! There is a Bitbuilder, where you can design your own Bitizen. I have tried to use this, but it accesses the internet and I get bored of it pretty easily, so I'm not in the best place to comment. The other options relate to sharing your tower with your friends, purchasing coins/bux and settings.
=== Word of Warning ===
I should add that you shouldn't need to buy more coins and bux, I think it is a waste! I have never spent real money on virtual money... and I never intend to either. You can still play the game well without having to buy extra, and as far as I know, you do not get anything special as a result of buying into the game.
Also... I have recently upgraded to iOS 5 which caused problems on my iPhone (i.e. it deleted all the apps I downloaded). When I re-downloaded the app, some of my floors were missing, which was obviously really annoying because it set me back! They say they've updated the app to prevent bugs like this from occurring and I haven't had problems since.
=== Graphics and Sound ===
This app would win no awards for the quality of its graphics... There is lots of flat colour and the whole appeal is very pixelated. I'm positive it is meant to be this way because the word 'bit' reminds me of a single pixel. I normally like simplistic design but I think I would prefer it if it wasn't in this style. I never have the sound on during gameplay... it is far too repetitive for my liking and gets extremely annoying. There is an option to turn it off thank God! There are also sound effects such as money dropping every time you make a sale, which is good when you see your money increasing.
=== Final Words ===
Yes this game is pretty good... I've played it almost every day for two months (sad I know). Its one of those addictive games that you can play when there is nothing else to do! I love the fact that you do not have to put your own money into this game to make it better and I like the surprise element of what type of floor you will receive after the construction finishes. However, I'm not keen on the style of graphics. It is not like we live in the age of Pacman and Tetris where pixelated images are the norm! I recommend downloading this game if you like simulation-style apps. The thousands of people that reviewed this app on iTunes can't be wrong! I will award this game 4 *
[Review may also appear on Ciao under the username Strawberry_123]
I didn't look for this one, it just sort of presented itself while I was on Pocket Frogs (Previously reviewed) I got a message telling me to download this Free App and I would get 10 potions for Pocket Frogs, well I jumped at it as I wanted more potions, only now it seems that Pocket Frogs has taken a back seat as I just can't put my Tiny Tower down!!!
This iPhone/iPod App has been developed by NimbleBit LLC the same people who bought us Pocket Frogs, the App was last updated August 2011, the current version is 1.3.1 and the size is 14.7 MB, this App is compatible with iPhone, iPod and iPad and requires iOS 3.0 or later.
I was drawn into this Tiny Tower and now, it seems I can't get out......
The idea of this little game couldn't be simpler, all I have to do is build a tiny tower, well that's the idea but there is so much more to it, for a start I need coins in order to build my tower and to get coins I need to sell things and to sell things I need little people to do the selling for me, but they in return need somewhere to live. So this is how it goes. In the beginning I was put through a short tutorial to get me started, once I completed that I was on my own, it was up to me what I built and who was going to work there.
First of all the little people are known as Bitizens, I will just mention here that No they don't need feeding and No they don't die! They are the cutest little people that live and work in my tower and they even have their very own social networking site "Bitbook" their very own answer to Facebook and I can access this by touching the icon on the menu screen, here I can find out if they are happy or angry about something within their jobs and I can try to put it right by assigning them in their dream jobs. This is difficult to do at first as most of the places they want to work, I haven't managed to build yet. On a funnier side, the little Bitizens post some really silly things on Bitbook and I find myself reading them out loud for everyone around me to hear, Josh (My son) thinks they are hilarious most the time, it all ads to the fun of the game I suppose, it makes the Bitizens seem a little more real.
~The Individual Blocks/Floors~
In each of the individual blocks up to 3 Bitizens can work, there are also 3 different items of stock for each. If you have only 1 Bitizen working in a block then you can only order the first, cheapest item for that block, so I try and fill all three positions as soon as possible, this enables me to order everything available. I make money quicker that way. I can change my Bitizens around from job to job if I choose but each of them have a preference where they like to work, so I try to put them where they will be happiest. I can find this out by pressing the Bitizen icon, by doing this I can gain access to each individual Bitizen and find out what their dream job is along with how happy they are, if they have no job assigned to them it simply says unemployed by their name, along with an icon of a very unhappy face. If I have assigned them to their dream job, the face icon along side them is extremely happy.
In order for the little Bitizens to work in my tower they first need somewhere to live, so I always buy a residential block to add to my tower before I start to build the block in which they will be working. I'll explain a bit about the different blocks I can build.
Residential: This block I choose when I want apartments building for my little Bitizens to live in, each residential block holds 5 apartments, thus making space for 5 Bitizens to live.
Along with the residential blocks, I can choose from:
Food: I cannot choose what sort of food establishment I want, I just get the option of food, which could be anything from a burger bar to a restaurant. I have to wait and see what the builders have built when they are finished.
Service: This could be anything from a Barbers shop to a Pharmacy, again I have to wait and see.
Recreation: Anything from a Night Club to a Video Rental Shop.
Retail: Basically shops of all different kinds.
Creative: All these are some sort of studio, Art, Glass, Photo.... the list goes on.
So that makes up the list of different blocks I can choose from, it's quite exciting waiting to see what the builders do actually build because I have no clue until they are finished. But all this takes time and the higher my tower gets the longer it takes the builders, sometimes I'm looking at 10 or so hours (real time) for them to finish, this can be extremely boring so that's why they have given the option to use Tower Bux, now these are worth 100 coins and can be used in a variety of ways, I'll explain.
Tower Bux can be earned and spent just as easily, in order to earn Tower Bux I can wait to be tipped which happens quite often from the people riding the elevator, sometimes an option to help find a certain Bitizen within the tower can earn me an extra Tower Bux. There are other ways of getting Tower Bux, I can even buy them for real if I choose to. In order to get building done quicker I can tip the builders however many Tower Bux it takes, if I can afford to do this I do, as it means I can get on with my game quicker. I can also use Tower Bux to stock up my shops etc. much faster, as sometimes waiting for stock can take ages. I try and make a point of building up as many Tower Bux as possible, they are extremely useful throughout the game. If my coins are running low I can touch the bank option on the menu screen and cash in some Tower Bux for coins, I need coins to buy stock as well as pay for new blocks to be built. The higher my tower gets the more expensive each block becomes.
The elevator or lift as I call it, runs up the side of the screen and plays a big part in the game. I have to control the lift myself, when someone appears at the bottom with a number above their head I have to take them to the required floor. Sometimes they tip me a Tower Bux sometimes they don't. Occasionally I am greeted with a VIP these do several different things to boost the game, for example a VIP could take some hours of any construction going on, this is extremely useful at times. Other VIPs do other things like buy all of one products stock in one go, from one of the blocks within the tower. The VIPs are a nice little treat to look forward to throughout the game. Now because the lift is a big part of the game I have the option to upgrade it for a faster one. At first I thought I wouldn't be bothering to do that but as my tower has grown and grown the original lift I had was so slow in getting to the top I had to upgrade it and I'm now in need of upgrading again but can't afford it yet.
~Sights And Sounds~
Like most games this little App does have music to accompany it, be warned it will drive you and others around you (if your not wearing earphones) mad. It is so repetitive and is just typical lift music, if I play with earphones in then the quality of the music sounds better but it is still annoying, the worst thing about this is that I can't turn it off, I have found no option for me to do so the only thing I can turn off is the sounds but I like to hear the sounds on this game who doesn't like the sound of money clanking and constantly building up in their favor, being able to see your coins build up at the bottom of the screen is good to, it just keeps you going knowing the coins are rolling in, along with the sounds of what's happening within my tower. It's just the music I could really do without. The graphics on the game are quite good, everything is clear enough and the colors are quite vibrant. I can change the colors of the different blocks within my tower by choosing to paint, this changes the background color of whichever block I happen to choose, I can buy 100 paint for the price of one Tower Bux.
~I Constantly Have To Keep My Eye On It~
The game is always going it never stops, even when I turn it off, the next time I turn it on I am greeted with the amount of money my tower has made while I've been away, I love it when I find I've made thousands while I've been sleeping (if only) and loads of exclamation marks telling me where I have run out of stock, the more I build, the more stock I need, it can be very busy at times, but I have to keep on top of it, I sometimes dread turning my tiny tower on in the morning just in case my tower has gone bust and all the little Bitizens have run away. But on a brighter note I know my tower will be just fine, it always is once I've sorted it out after turning it back on, it's business as usual for my little Bitizens. I really like this game it is just the sort of thing that keeps me absorbed for ages and keeps my brain ticking over nicely. Even now as I sit here tying this review I have my tiny tower working away at the side of me, I dare not leave it alone for a minute, I don't want to miss anything and besides I have a residential block that's almost complete, looking forward to what apartments the builders have built this time.....it's all good fun and it doesn't cost anything but my time, which I gladly give to the Bitizens in my tiny tower.
Build your tower as high as you like, well up to 100 floors anyway, the sky's the limit.....download it from iTunes yourself it's free and find out what I'm taking about, but you will become hooked, it's one of them that you just constantly have to keep an eye on.
Have fun and thank you for reading my review which may also be posted on other sites.