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This game is based on the LOTR series, more specifically on the second film (although if i remember rightly, you do have a mission that comes from the 3rd film, the return of the king, and the first level is more from the ending of the first film). Anyway, you play as the various members of the fellowship, and basically you have to hack, slash and shoot your way through a variety of missions. Each character has various attributes, and can be levels up RPG style. For example, legolas is the best with a bow, gandalf has powerful ranged magic attacks, and so on and so forth. You can also play some non-fellowship players such as the leader of the riders of rohan.
You also get to fight a variety of different deamons, from simple goblins, orcs, and even mighty trolls (i found these tricky). Whats more is that you can interact with various parts of the environment, like fire off a catapult to destroy a wall to get to the next part of the level, or pick up a spear on a battlefield to thrust it into your enemy. Its all quite cool.
What i really loved about this game however was the multiplayer aspect. This game could be played with 2p on the same console, meaning that you could do the entire set of missions with a mate. And the way that the camera was angled on this game, it means that you don't have to have a split screen, both of you see whats going on. this makes it a really good game to play 2p, especially as you can team up to deal with the tricker enemies. For example, on of you distracts the troll whilst the other shoots at it, or something along those lines. I should add however that there was a mission where you HAVE to have a friend to do it with you (i think, its been a while since i played it), so to be warned, try to make sure you have someone who can play with you before you embark. But the way that the level system is laid out, its like a tree. So there are lots of stems that all lead the same way, so you can avoid certain missions and still complete the game, but obviously it won't give you 100% complete, as you won't have done all the levels, but basically just because you don't have a friend to play with doesn't mean that you don't get to continue in the game. The idea behind the tree is that you follow various groups of the fellowship. those of you who know the story know that after Pippin and merry get kidnapped, the fellowship splits up. So in the game, 1 path follows Gimli, aragorn and legolas, the other sam and frodo, the other gandalf (he seems to pop in and out of others), and the 3rd is merry and pippin. It feels like a really eloborate and intuitive way to follow the story, but you kinda end up wanting to play them all, which is no problem.
In summary then, this is a really good game. normally games about films turn out terrible, but this seems to be the exception to the rule, it really is good. Its got a great multiplayer, and will provide hours of fun.
I bought this game thinking it would be the same as the first. However, it was completely different with some things worse and others better. This is all down to the film licensing being given to the second game and onwards rather then from the beginning of the series.
Plot: You choose either Aragorn, Legolas or Gimli and guide them through 16 missions closely related to the film. The game constantly switches from game graphics to the film integrating it all very well.
Graphics: Although better reproductions have now been made on consoles, for their time they looked exactly like the actors. Some great set pieces to be seen too.
Sound: As you progress through the game, you can unlock little clips of behind the scenes footage of the game being made. This includes showing you that the speech within the game was all purposefully recorded to match the timing and surroundings better then to of just taken it from the film and tried to match it up. Great to see they didn't opt for the easy way out.
Controls: It's a hack n slash game so the combos are what it's all about. You learn more complex ones as the game progresses and then it's up to you know when to pull them out and when not. You can get through the game simply button bashing but it's a lot more fun when you play the game how it's meant to be played.
The combos you produce are all shown on a rating system at the end of each mission. The better you fight, the more points you get and the more points you get, the more you can upgrade your spells, weapons and armour.
Lifespan: Here's where my only real problem with the game lies. It took me just over a day to complete the game with all the extras unlocked. When I take into account that the first game took me just under a week, I feel a little hard done by. What's been done is good but just wish there was more of it.
It would of taken me an even shorter amount of time if the checkpoints hadn't of been in such annoying places. Now I don't mind learning my errors and giving it another shot but when your at the end of a level that's just taken you 20 minutes, I don't expect to be put right at the very start to have to go through it all over again (cut scenes included). So for me, the parts that I struggled with became more of a drag then they could have been.
Overall: As far as movie license games go, this is one of the better ones with a great story to play too. Although I've had my complaints, it's still one well worth playing. Even if that's only to hear the actors comment on the game and the role they played within it.
It's funny when I watched the trilogy of the Lord of the Rings and also when I read the book many years ago the second book was always the most boring for me out the three as it was all about one huge fight really but the strange thing is that this is probably the best one to be converted to a game if you want action. This was realesed on the playstation 2 a number of years ago now and is great fun and very entertaining. I have to admit that you will probably enjoy it more if you have seen the movie first.
The Two Towers game begins with a short movie that explains the origin of all the rings and the story behind them all. You are then taken directly to the battle that is raging between the dark forces and the good guys of Middle Earth. This battle acts as a tutorial and you have to fight off many orcs who are attacking you.
After the tutorial you play as Aragorn and must help Frodo by killing wraiths and other ghastly creatures to protect him. After this you then select a hero to be for the rest of the game. You can either play as Aragorn, Legolas or Gimli. They each have their own attributes as you would imagine from the movie and each has strengths and weaknesses.
After you have chose your character to play as you then enter the enchanted world of Middle Earth. The game does follow some parts of the Two Towers movie but not all of it. Some parts you won't recognise from the movie itself.
I found this game to be full of action throughout as you might expect and had a few role playing elements too. You basically explore the land and while trying to reach your destination slash your way through hoardes and hoardes of enemies that come at you from every angle.
You can unlock an extra character and an extra level from time to time which is pretty good. The graphics and sound in this game are fantastic and well worth it for them. Overall, the game is great and the gameplay is hard to be surpassed and doesn't get repetitive at all. I highly recommend this to anyone who loves the Lord of the Rings story and also to anyone who loves action games and killing loads of enemies.
The Lord of the Rings The Two Towers is an action game developed by EA for the Playstation 2.
The game takes place during the second of the Lord of The Rings movies and briefly follows the story of the journeys of the Ring bearer Frodo, his hobbit friends Merry and Pippin but the games main focus is on Aragorn, Legolas and Gimli. The game will take you right from the start of the game where Sarumans army is burning the villages right to the final conflict at Helms Deep.
The gameplay is a hack and slash style game and you can use either one of the three heroes Aragorn, Legolas or Gimli. Each character has slightly different strengths but all play relatively similarly so generally you can pick whichever character you want and be able to tackle any level. Aragorn has a sword and bow, Legolas has twin swords and a bow, Gimli has his axe and throwing axes.
Each character can perform loads of moves and combos and every level you complete will earn you experience points to unlock new combos and increase the stats of your character. The combat is satisfying and the game often puts you against dozens of enemy characters at once which can prove a challenge especially if there are any berserkers in the mix! A massive improvement over the dismal combat in the first game.
Some levels do feel limited by the Playstation 2 though, especially the final conflict at Helms Deep which takes place on a very small section of the giant fortress.
Graphically the game does a good job of recreating the movie actors and includes music from the films to make it an authentic experience.
If you are a fan of the Lord of the Rings you will enjoy immensely what this game showcases, it lets you relive all the key events and has brilliant combat.
The Lord of the Rings - the Two Towers is a game which came out in line with the release of the second film of the massively successful Lord of the Rings franchise and was a game that truly blew the mind when it was first released. In the game you play as your favourite characters once again in the pursuit of destroying the one ring to ensure that it can never be ruled by evil again and sees you leaving off where the first game ended...well that is partly true anyway (the story leaves off where the first game ended) but this game was a world apart from the first of the Lord of the Rings games in that it is desinged to be a tremendous graphically strong adventure with an amazing fight control system and sound effects that would make the gamer feel like they were in the battle themselves and for a game on PS2 this was hugely successful at acheiving this as you were completely immersed in the game and were left feeling very impressed and totally enthralled in a game that promises much and delivers even more.
Lord of the Rings games are a little old now, however older games can sometimes represent value for money.
The game begins with film footage and the first level you play as one of the characters and it seems impossible to die. Perhaps, this is to get you used to the controls. Speaking of the controls, there are some bizarre choices of which buttons do what.
Nevermind, too much because the screen shows you what to do. There is a helpful controller on the loading screen highlighting which buttons may be relevant to a particular level.
This doesn't help too much, when you must play as Aragon on the second level. Here you must defeat those men on the black horses. Try as you might, they are impossible. No clues, they defeat you everytime. It took me a long, frustrating time to realise that you must get rid of them using fire. You need to have a burning stick, which is set alight by a bonfire in the middle of the section. It seems you need to use the 'powerful attack' button as well, which simply made it almost impossible to figure out.
From then on, you can choose which character to play as for each level. There are just three to choose from. Aragon, Gimli and Legolas. Different parts of the game suit different people better, but the game is possible using any of the characters at any time.
There is some nice variation in the game, many of the levels do feel a little bit different, if unclear as to what you should be doing. Some are timed events where you must reach a certain point before the clock runs out. Another section has you kicking down ladders from a castle wall, which keep on being replaced. Again, this is unclear at first and you will probably be defeated a few times before you realise what you should be doing!
Although your characters can level up and buy new skills, you will find most of them are not needed. I was nowhere near buying a quarter of them when I had finished the game.
There are real movie clips in this and it does run smoothly into the animation for the game itself, although this animation isn't brilliant, the movie clips do help add to the story.
I found the game a little frustrating at first, but soon it did become a little challenging.
Still, it's far too short to be worth a lot.
It's not a brilliant game and it's certainly not long, hence do not pay too much for it. It is probably worth paying 99p on an eBay auction or something similar at a car boot sale.
Let's face it, film portrayals in games are usually pants. You know what I mean, you watch a film like Blade and you think to yourself, the game is bound to be just as good, because software producers aren't really just trying to cash in on the incredibly lucrative Film Merchandise market, they actually, genuinely, truthfully want to produce a game which is accurate to the film and that I'm really going to enjoy. Hmm. I've been disappointed time and time again by film portrayals, so I was understandably twitchy when stood in my local game shop with LOTR: TTT in hand hoping, no... praying that it would excite me as much as the film did. Add my disgust at the first LOTR game, Fellowship of the Ring, you might be wondering why I even considered buying it. Well, it's Lord of the Rings isn't it? And the film was brilliant after all. Besides, the developers probably weren't just trying to cash in on the massive success of the fil... I think you get the idea. Despite being twenty five years old, I still get sucked in by Hype. So, imagine my genuine surprise when I get the game home, throw the instructions and the box into the 'Home for unused boxes' pile, and take SSX3 out (placing that in the 'Games which I've taken out of the console and didn't put back in the box' pile gathering dust next to the PS2) and sit down ready for three minutes of entertainment and a trip to the dust bin; and after initially thinking I'd paid £35 for a DVD, and I started to play the game. It was good, in fact it was bordering on 'pretty bloody good, actually'. The game itself is a mission based beat/hack/slash/stab/axe 'em up. After an initial level where you play Gimlet, and another level playing Legolas protecting Frodo, and an age of Film footage beautifully intermingled with game graphics, you start the game in earnest plaing as three of the fellowship (Aragorn, Legolas and G
imlet). Even if you haven't watched the film, there strengths and weaknesses become apparent pretty quickly. Legolas, being an elf, is a 'master bowmen', and whilst quite quick he's also about as strong as a piece of string in a mild breeze. Then there's Gimlet, the dwarf, who could slice his axe through six passers by trying to wave at their mums, but couldn't hit a mine entrance from the inside when trying to throw his battle axes. That leaves Aragorn, pretty damn good at all attributes. As you move along within the game, you get the 'choice' of characters to use for each level, although, as each character gains experience points only when they finish a level, you will probably end up finishing each level three times before you move onto the next. Each foe you kill, earns you a kill rating ranging from Fair to Excellent, and at the end of the level you gain experience points determined on how many of each kill rating you got. With these experience points, you can buy new move combos but as the game goes on, you'll probably find yourself randomly alternating between walloping the triangle and the x button, occasionally throwing in a square button to parry. As well as gaining you new moves, the number of experience points you get increases your level. When you get certain characters to certain levels you get the opportunity to watch Interviews, Look at Production Photos and finally unlock the 'secret level' for each character. To be honest, they don't really do anything for the game, as normal with such 'extras' but if you're a real boffin of the film, you'll probably watch them when you've finished the game. I feel I should mention the 'Extra Level' although normally I'd leave this for you to find out yourselves. Quite honestly, it's awful. Twenty floors of fighting people. I couldn't even be bothered finishing this bit but the rest of the l
evels are nothing short of brilliant. As far as game play goes, the film footage ends up detracting from the game play a little, you end up clicking the x button over and over again, wanting to get back to the fighting. The extra moves are a bit too cumbersome and there aren't enough levels. I don't mean to completely rubbish the game, as whilst you're in game and in the fray of the somewhat panicked fights, you will be glued to your seats. The actors have done the voice overs for the game especially, and it really gives you that little extra atmosphere but when you're not fighting there isn't all that much to listen to. Loading takes a while, but this is pretty much the norm for PS2 games now, but there doesn't seem to be any slowdown during the game itself. I, like many of the other reviewers, don't feel that this game is worth full price purchase, but if it was a £20 game, it would be worth at least 4.5 out of 5. Rent it for a few nights and finish it, take it back and wait for the next one, would be my opinion because I strongly doubt that you would play it again once you've completed it. But, to EA Sports, I send a Thank You (not a big Thank You, but a thank you none the less), for restoring a small part of my faith in games producers for actually trying to make a good game. I will at least look at the back of Film Portrayal boxes from now on.
I recently bought T.L.O.T.R , The two towers,for 19 pounds,99p. Iwas recently bitterly dissapointed. The gameplay is unoriginal, almost 2-D, straightforward see and slash gaming. With no real challenge execpt frustrating bosses and sluggish fighting controls, with the occaisional 'save the villagers before the time runs out" or "protect the gate" mission. I managed to complete it 100% within 3 days. Most of those days were taken up with frustating secret missions in which you have to face litterally 100 enemies before completing it. There are sluggish controls, and no room for error. With the long-range attacks,like arrows or mini-axes, poor camera angles and inneffective damage. However, there are a few upsides to the game, like fantastic graphics,with movie clips running seamlessly into computer graphics cut-scenes. Also the hidden actor interviews(Ian McKellan, Elijah Wood, etc.), and snippets of the next movie, due november.Lovely, but not enough to compensate for the appauling gameplay. So, in conclusion, EA games have made what could have been a gaming classic, like the movies are to cinema, but instead churned out something altogether dissapointing.Reluctantly, thumbs down.
The Two Towers(PS2) - Advantages: Amazing Graphics, Feels like your really there, Good moves and realistic orcs etc - Disadvantages: Can't play as all th characters, Not much involvement with Frodo, Slow mo makes the fighing poor
Some weeks ago now, I posted a review on the rather disappointing Fellowship of the Ring PS2 game. From my thoughts on the first Lord of the Rings game, I suppose you might well be wondering why I chose to spend more money on the second instalment, The Two Towers. Surely I would just be setting myself up for more disappointment? Well no, not entirely. The reasoning behind my decision to overlook my earlier disappointment was that the wise people at Tolkien Enterprises had realised how badly the Fellowship game had gone down, and decided to do things differently for part 2. The contract was awarded not to Black Label (who were responsible for the Fellowship game), but rather to EA games, the people behind such great titles as Nightfire and Medal of Honour. They also made the clever choice to base the second game upon the blockbuster film rather than the book - which, as I shall explain later, makes a big difference in what the final product comes out like. In other words, this was to be so far removed from the Fellowship game that you would be pushed to call it a sequel - which in my mind made it worth the risk of spending £40 on it. - The Background Story The Two Towers is the middle instalment of the Lord of the Rings (LOTR), a trilogy set in the lands of Middle Earth. Middle Earth is by and large a pleasant place, with men, dwarves, hobbits, elves and other creatures living in peace with one another, although it has not always been this way. Many thousands of years ago, 20 great rings of power were forged, with each ring bound with the will and strength to govern the race to which it was gifted. Of these rings, three were given to the wise and immortal elves, seven to the dwarf lords and nine to the race of men - but all were deceived, as they did not know of the final ring, the One Ring with the power to rule them all. The One Ring was forged by the dark lord Sauron in the fires of Mount Doom in the land of Mordor, and contained all o
f his hatred, malice and desire to dominate others. One by one, the free lands of Middle Earth fell to the powers of the One Ring. However, a final battle to save the lands from complete domination by Sauron was staged, in which the armies of elves and men fought back against its power - and a man named Isildur cut the Ring from Sauron's hand. Middle Earth became free of Sauron's influence, but rather than destroy the Ring, Isildur becomes corrupted by its influence and took it with him. The race of men desire power above all else, and the Ring was too much for Isildur to resist. Since this day, Sauron has trying to retrieve the Ring, and after all these years has tracked it down to an idyllic part of Middle Earth called the Shire, where creatures called hobbits live a peaceful life, largely unaware of the outside world. In order to prevent Middle Earth falling back into sorrow and darkness, the One Ring must be destroyed forever - but this can only be done by throwing it back into the fires from where it came. It is up to a hobbit named Frodo Baggins (who shows a remarkable resistance to the corrupting power of the Ring) and a Fellowship of hobbits, men, a dwarf and an elf to carry out this difficult and dangerous task. The first part of the LOTR trilogy concerns the story of the Ring, the formation of the Fellowship and the beginnings of their journey together towards the land of Mordor. In The Two Towers, the Fellowship has been split into three groups - while Frodo and the Ring continue on their path towards Mordor, the hobbits are taken by the dark armies and the man Aragorn, dwarf Gimli and elf Legolas are left to fight their way across the lands of Middle Earth to stop the armies of Sauron. - The Game Being the middle section of a trilogy is never an easy thing - do you plunge straight into the story where it was left off at the end of the previous section, or do you put together a "what happened previou
sly" compilation? Recognising the difficulties of restricting this game to purely the events of The Two Towers, EA have instead opted to have the early levels of the game taken from the Fellowship of the Ring. So, what you in fact getting is a condensed version of the first two instalments of LOTR in one game. I cannot help but wonder if an element of this is less to do with good story-telling and more to do with showing Black Label how some of the scenes could have been treated, though! The game opens with the prologue from Fellowship of the Ring film; I'm sure many of you will remember the sequence where you first learn about the One Ring and the battle to save Middle Earth from Sauron's attempt to dominate it. This is where the advantage of the collaboration between game and film first becomes apparent - as you get the sequence direct from the film, rather than an animated copy. Throughout The Two Towers game, footage from both films is used to carry the story in cut scenes between levels, which of course works very well indeed on the PS2 as you can get DVD quality footage. EA have also spent a good deal of time in developing scenes where film blends seamlessly into animation, in effect making in feel as if you are going into the action of film and interacting with that. You get the first taste of this in the prologue tutorial, where the battle scenes of the film give way to an animated battle in which you take control of Isildur to learn the basic moves of the game - to parry, swift attack and fierce attack - which the game will tell you when to perform. In the second level, you take control of Aragorn fighting the Ring Wraiths on Weathertop. This is only a short level, but for the first time you need to take control and work out the moves for yourself, so to get used to things before the game proper begins. For the rest of the game (which stretches across 10 levels from the gates of Moria to the battle of Helms Deep), y
ou have the choice of playing Aragorn, Gimli or Legolas. Each character is based on the one you know and love from the film, so the game Aragorn looks like Viggo, Legolas is based on Orlando Bloom and Gimli resembles John Rhys Davies. Not only this, but each is voiced by the actual film actor and has a fighting style based on the moves shown by the characters in the film. At all times, you view your character in third person (that is, with the camera just behind or to the side of them). There is another element to the game than just hacking and fighting your way across Middle Earth, though. The makers of The Two Towers have devised a system whereby you score experience points each time you kill one of Sauron's beasties - each kill is rated by the game as being fair, good, excellent or perfect. Naturally, it takes a greater level of skill to score a perfect kill than to get a fair kill, but you get more experience points for moves that require more skill. At the end of each level your points are added up, and when you have accumulated enough of them your character moves to the next skill level. There are 10 skill levels in total, and when you reach levels 2, 4, 6 and 8 you have the chance to exchange your points for upgrades to use in the game. Upgrades may be new combination moves, better weapons, or additional health for your character, although the upgrades available to you vary depending on who you are playing. In addition to this, when you reach level 5 with a character, you unlock a bonus feature of a short interview with the actor that played the character in the film. Upon completing all main levels and reaching level 10, your character then unlocks a secret (and very, very difficult) level set in the Tower of Orthanc. You need to beat the secret level in order to complete the game - completion gives you cheat codes and the chance to play any level with the hidden character (I won?t spoil the surprise by telling you who). - My opinion This game utilises the full DVD potential of the PS2, and at times it is hard to decide whether you have an interactive film or a game with generous cut scenes! Honestly though, the animation is simply beautiful and the sets of the film have been faithfully and painstakingly reproduced to give you the best game based on a film that I have ever seen. You could frame this animation and hang it on your wall it is that good. Having the film soundtrack and characters behave, look like and speak with the voices of the film actors is just an added bonus (although I am not denying that is rather lovely to have your own virtual Viggo). I loved having the bonus features to unlock, as it is a great incentive to use all three characters and to play and reply levels to get the best skill levels you can. It all serves to give the game considerable longevity and a compulsive element, and it is surely a good contribution to the adventure/RPG genre. Playability is good and the game is certainly fun, but despite this I can't help but feel that much of The Two Towers is a triumph of style over substance. So much time and effort has gone into getting the game to look perfect and providing nice little bits of bonus material that somewhere along the line you just begin to suspect that the designers have forgotten that playability is a vital component of a game. Each level requires you to get from one end to the other killing as many orcs/ uruk hai/ cave trolls as you can, and that is well, it. Nothing to collect, no puzzles to solve, nothing to think about - although there is a certain amount of challenge to be had in mastering the fancy combination moves. I would like to have seen a bit more go into this element of the game, to provide a little variety in gameplay if nothing else. Overall, this is by far a superior game to Fellowship, although there is some room for improvement. The Two Towers would really benefit from having a "tra
ining area" - somewhere outside of the main game where you could go and practice new combos, try out your upgraded weaponry and generally get the hang of tricky manoeuvres. Many of the levels on the game are quite long and have no mid-level save points, so it would be considerably less frustrating if you could work out the problems with your new upgrade before getting right to the end of a level and dieing because you weren?t sure how to use it properly. Overall, recommended and I think worth the price tag. - The Details The Two Towers is made by EA Games and costs £40 to £45. It has been awarded a 15 certificate. www.eagames.com Tips, advice, FAQS: http://www.gamefaqs.com/console/ps2/game/32976.html
I bought the PS2 for my children (honest, not for me!) two months ago; I was very surprised at the time to see a licensed version of the ?Two Towers? already available, as the movie had not been released at the time. Electronic Arts have worked hard to create a game that captures the dark atmosphere of the movies while still trying to make an entertaining game. My first thoughts about the game are that the title is incorrect ? probably half of the game is based on the first movie, and therefore the title is misleading. <Game Play> Having played the ?LOTR:fellowship of the ring? by a different company, which is based on the book rather than the movie I was interested to see how EA would approach design of this game. Whereas ?fellowship? was more like a traditional Role playing action adventure game, involving running to different locations to find objects that can be used to solve problems, interspersing this with combat, EA have made ?Two Towers? a mission based beat-em-up, which requires no problem solving or irksome wandering around looking for items. The game is mission based ? each mission moves you along the story of the two movies; you get to play one of three characters for each mission, and probably, to get the most of the game, will have to play all missions with all three characters. The three characters are Gimli, Legolas and Arogorn. Gimli is a tough warrior but a poor ranger, thus is more suited for close combat. Legolas is a great ranger and a poor warrior, thus is more suited for long range combat. Aragorn is a good ranger and a good warrior and thus is suited for mixed combat. A downfall of the game is that when missions are run, only the character being used gains experience ? thus choosing the best character for a particular mission isn?t always beneficial, as you want to keep all characters gaining experience. I ended up running each mission with all characters ? this can get a little cumbersome
and repetitive. Each mission is generally similar in style. Firstly you will encounter dozens of enemies, and then finally meet one bad guy at the end. Although this may seem boring, each mission is entirely different and this variety does keep you interested. For instance, the first mission involves you fighting 5 Nazgul while trying to defend Frodo ? not only do you have to defeat the Nazgul, you also have to ensure that Frodo isn?t killed. A later mission involves fighting almost 90 orcs and goblins and trying to do this before Frodo is killed ? this is the scene at the end of Fellowship movie where the party is disbanding and Frodo is trying to escape; at the end of this mission you meet the same Uruk-Hai that kills Boromir in the movie. What makes this mission different is that you are not held to one location but are able to roam around the landscape looking for orcs. Fighting involves several techniques. When in melee combat you have several options ? you can parry (this helps against ranged attacks against you) or do various moves ? bash, attack etc. As you gain experience you will gain specialized moves, but I found that the combination of keys required became cumbersome and also often I was hit during mid combination and therefore had to start the key combination again ? I soon abandoned the special moves. Ranged attacks involve holding down a button, aiming and firing. It is simple to fire, but if you get hit as you aim, you have to go through the whole process again. As you complete missions you gain experience. As you progress through the combat, you will get a ?grade? for each kill (fair, good, excellent, perfect) ? the better the grade the more experience you get. At the end of each mission you get the chance to spend this experience (the choices you can buy will vary from level to level). Generally you have options to buy better combat abilities, special moves, more health etc. EA have tried to use th
is Experience to give the role player something to tinker with, but I feel that EA should have just had the game give the characters new abilities and more health automatically as the game progressed. <Missions > One major downfall of the game is that there are not really enough missions. In all there are twelve main missions (or about thirty if you replay each mission with each character ? a couple of missions were for Aragorn only). There are three secret missions that can be unlocked by gaining levels etc, but these really still leaves the game rather short. The missions in themselves are varied and interesting. Some involve one location, while others require you to explore a little. Sometimes you play alone, while other times you have help. One of my favorites was the battle as you enter the Mines of Moria ? most of the characters from the book help out in that fight; it was fun to fight side by side with Gandalf et al! Although there is variety within the missions, I found that at times I wasn?t really sure how to complete the mission. Two examples very early on: When fighting he Nazgul I didn?t find out how to hurt the Nazgul until the fourth time playing the mission (***SPOILER*** although if I had thought about it I would have realized that I had to use fire ? i.e. put my sword in the fire first. ***END OF SPOILER***) When fighting the ?giant squid? like monster just before going into the Mines of Moria, I couldn?t damage the monster at all! I had to cheat and search the web. (***SPOILER*** the method isn?t very obvious. You have to go into the water, parry the attacking tentacle, and the slice it off when it stops attacking. At this point the head of the monster raises up out of the water, you then fire an arrow or throw an axe if playing Gimili to hurt the monster. ***END OF SPOILER***) <Graphics> The graphics of the game elevate it above most PS2 games, and hopef
ully will show the way forward for future games. EA have cleverly included clips of the movie, which then Morph into the computer graphics as you move into the mission. This is an excellent innovation that helps to build the atmosphere. The animations of the characters is excellent, I didn?t notice slowdown during the game. The only problem was that at times there were so many characters on the screen that I lost track of the character I was playing. The background graphics were simply outstanding and atmospheric. Several of the missions involved very good replications of the scene in the movie. I was particularly impressed with the effects ? e.g. the waterfalls, the snow, the water, the mist etc. The graphics make this game a beautiful one to watch. The only annoyance of the game was the way the camera followed you. As you moved from one scene to another, often the camera angle changed ? this often disoriented me. Often as you played, you would have a ?cut scene? that again added to the atmosphere. In one of the early mission, as your character and Gimili are scouting to find the door to the Mines of Moria , Gimili charges ahead and kills an orc ? you spot an orc creeping up behind Gimili and let loose an arrow ? the arrow moves in slow motion (in a similar way to parts of the first movie) until it finally hits the orc in the head. These ?cut-scenes? help to abuild the atmosphere and don?t interefere with game play too much. <Sound> Sound is very good too although a little sparse at times. The voices seem to be taken directly from the movie, but generally are only a couple of words. It is fun to have Gimili, Legolas, Frodo etc making comments in combat. Generally though the sound and music is OK. The music is fairly atmospheric, and the sound effects are good and don?t seem out of place, they are just not outstanding (it should be pointed out that the game does allow for Surround Sound ? I
haven?t plugged the game into my surround sound yet, but will add details when I do). <Added Extras> As you complete missions, not only do you unlock additional missions, but you also unlock additional extras. These range from interviews of the director or actors, to still photos, and drawings from the movies. Although they do not add to the game play, it is interesting to see a game include DVD extras. Hopefully more and more game developers will begin to use the capabilities of the DVD. <Overall> While this game will not appeal to many LOTR fans as it is simply a hack and slay game and not a complicated role playing game, I feel that it is a very good game. It is short though and perhaps doesn?t merit purchase at full price; it will be a great addition to everyone?s collection when it goes on the discount shelf.
I have completed TLOTR TTT in one day in was not very challenging and there was not much effort in completing the game. They could have made the game really really top notch but they rushed to get it out in time for christmas and the realese of the two towers in teh cinemas Way to improve the game : they could have put puzzles and quests and secret location in the game to make it much more interesting and had alot more levels tere are only about 12 all together and none are paticullry long or hard. In the game all you seemed to do was bash the fiere attack button or try to complete combos by pressing another button. Each baddie has two attacks and is not very intelligent they just run around and swing the weapon around they dont block and complete combos them selves ( if they complete a combo maybe there attacks become more powerfull so you have to stop them completing the combo ) Good things about the game : The bet thing about the game is the advance mode and the score meter. The advance mode is after each level you can advance and learn more devestating combos or get a more powerfull and better arrows. When you raise a level you go on to a new set of techniques up untill level 8 then you have learned all the techniques. The score meter is in the bottem left corner after you attack a baddie you get a score for the complexity of the attack and if you got hit or not it ranges from . Fair which is just you basic attack . Good is when you complete the firce attack combo which is you press the triangle button twice this attacks breaks away teh opponenets shiled then knocks him down.Excellent is when you complete a combo that you have got from the advancment table or use two feirce combos in arow without being hit or three primary combos in a row. Perfec is when you do a very complex combop and it damages more than one opponent. Each rating covers a section of a circle eg. Fair is 1/4 good 2/4 excellent 3/4 and perfect is when you complete the circle.
when you get perfect your weapn glows and it becomes very powerfull and can kill most baddies in one hit the more baddies you kill in perfect the more points you get for the advancement table. If you get hit while your circle has some points on it you lose half of you circle so you have to try and complete a combo block then do teh combo again.