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Metal gear solid 2 is a "virtual spy game within a spy game". Its all very confusing, and if I am honest, towards the end I started skipping the scenes, so I am not fully aware of the plot, but this is my understanding of it.
Metal gear is a code name for a weapon system, the best way I can describe it is a big metal robot alligator with missiles. You play as snake (or Raiden after the 1st mission, they both control exactly the same), and initially you are put on this oil rig that has been over-run by terrorists. The aim is to free the hostages, and neutralise the terrorists. But then it turns out one of the terrorists has access to the metal gear project, and you have to stop him. But then it turns out that this was just an augmented reality, a training exercise for people to be trained as spies, and it was just a "test", and to introduce raiden to the idea of there being a metal gear, and enlisting him. its all very strange.
Ok, enough about the plot, it was too confusing for me, and I didn't see what was wrong with making this a "normal" game rather than a game about being in a simulator (assassins creed anyone?).
The gameplay is pretty awesome in this game. There is a large variety of weapons, from pistols, to katans, to dart guns, to harpoons, to sniper rifles, to explosives to grenade launchers to missile launchers to... well do you get the point yet?
Also there are a number of disguises/costumes, like the terrorist disguise, the classic box disguise, and some other ones.
One negative I had to say is that some of the actions are like "press square half way down to "hold someone up" with the pistol, and press all the way down to shoot. I'm afraid to say that the average terrorist life expectancy was greatly reduced by my inability to hold them up and rob them...
Basically the aim of the game is to work out what is going on, kill terrorist bosses (there are a few, my favourite being the fatman, a fat terrorist on rollerkskates who specalised in explosives... whats not to like?
With carnage, gadgets, explosions sneaky times and funny laughs (you can "knock on walls", to confuse guards, its so much fun trust me) and a ton of extra side things, this is a very fun to play game.
Overall I found this game to be very good. I like the way you can decide to be stealthy, or decide to go all out. My only problem was the plot. If any of you want to know more, wikipedia has a page on it, but honestly, have a look at tell me it is not the most complicated plot you have ever seen. I would say this is a must buy game for anyone with a ps2, its sort of an action steath game, and is so much better than the splinter cell series (or at least I thought so). Also if anyone does understand the plot, could they please post it in the comments. However I give this game 5/5 because the gameplay is so good it hides the problem of having a weird plot. Thanks for reading
Metal Gear Solid 2: Sons of Liberty is a stealth action game for the Playstation 2 released in 2001 by Konami. It is the sequel to the widely-acclaimed Playstation1 game Metal Gear Solid and features many of the same characters. In Sons of Liberty, a terrorist cell who call themselves the Sons of Liberty have seized an enormous offshore cleanup facility wherre they are also holding the President of the United States hostage. They threaten to kill the Presidnet and also create a cataclysmic environmental disaster if their ransom demands are not met. You play as Raiden, a member of special forces unit FOXHOUND who is sent into the facility to rescue the hostages. On his mission he discovers an enormous conspiracy where nothing is as it seems.
Sons of Liberty is an outstanding game. The storyline is one of the best I have ever experienced in a game, and in my opinion is better than that of any of the other Metal Gear Solid games. One thing which many people don't like about the Metal Gear Solid games is that you do have to be somewhat acquainted with the plot of the previous games in order to really understand what is going on, as the plot is very complex and contains n8unerous references to previous games. However, for someone like me who is a massive fan of the series, this was not a problem and I found the storyline to be hugeley entertaining. The graphics in Sons of Liberty are outstanding with a tremendous level of intricate detail rendered. Although the majority of the game takes place on the offshore facility, there are quite a wide variety of settings, including an oil tanker and the streets of New York. The sound quality is also excellent with atmospheric music throughout.
The stealth aspect of the game is one of the best things about it. Rather than most games where you would just go in all guns blazing and killing the enemies left, right and centre, in Metal Gear Solid you have to rely on stealth to get your mission done. Hiding behind obstacles and taking your enemies out silently is much more exciting, although it does require some level of patience. The game is not all stealth, as there are some great fight scenes with some outstanding bosses including Fatman - a rollerblading bomb expert, Fortune - a woman is able to cheat death by her supernatural levels of luck, and Vamp - a seemingly immortal man with vampire-like attributes. The game is very long so you certainly get your moneys worth, and it is consistently entertaining with some very humorous moments.
Overall, Sons of Liberty is an amazing game that I personally could not find faults with, although players who are not accustomed to the series might be a little confused by some aspects of the plot. The graphics are amazing as is the gameplay and story and I would certainly recommend this game to anyone who has not yet played it.
Sons of Liberty was released in late 2001 and was part of the metal gear solid franchise. I believe as a game this is just behind Grand Theft Auto as the all time best series to be released on a gaming system. The first metal gear solid I got was the 2 disk game and I absoloutly loved it so I had to purchase this one.
The price for this when it was first released was around the £40 mark as were all big games. I think for a game with a good reputation you would expect to pay this and I think the majority of people really didn't mind doing that.
You start off as the character Raiden who is in place of Snake for the majority of the game. Even though he is firstly introduced as Snake you later find out that his codename is Raiden. ( A little confusing i know ). From what I remember is that you find out during the early stages of the game that you are in charge of rescuing people from the grasp of the Sons of Liberty which are the enemy in the game. During this time you will have to do a lot of missions which will really keep you on the edge of your seat.
I think that the music theme for the game is excellent and has really become linked to the game series. You will hear this theme when you first put the game on and also when you die. This music seems to be really intense and keeps the user really focused on the screen.
I think the gameplay is excellent as the user you get a really good perspective of everything that is happening around you. At the top right of th screen is the radar which you can use to look where the enemies are. If you are seen by them it will flash repeatedly till they give up the hunt for you. Another thing is on the bottom right of the screen you are also able to flick through your weapons which I thought at the start was a bit difficult to get the one you want but it gets relatively easy after a while.
I think if you managed with the first game you should be able to cope with this. I had found that the boss mission's weren't as vigorous as the first game but without doubt still entertaining. I did find if i was caught by a guard and the top right radar alerted me I would normally stand and shoot which is a mistake. You will later find out you can hide places which will give you enough time to be safe from a death.
Overall I think the game is really good and you do get really fixed into the game itself. I found that you find yourself on the game longer than you ever expect because you are really addicted to it. I think that shows how well it was made and unlike a lot of games this story really does last and is not over within a day like some days. You should be able to get this game now for a few quid with it being old.
Metal Gear Solid was a runaway success when it was first released on the Playstation in 1998. It was praised for its inventive gameplay and intelligent AI system. As such, the second game in the series had some big shoes to fill.
The story starts off similar to the first game. You infiltrate an enemy stronghold (this time an oil-rig) to neutralise a terrorist cell and rescue their hostages. As with the first game, there are plenty of plots twists along the way. One thing that I was disappointed with in terms of the storyline was that it didn't really develop the massive cliff-hanger at the end of the first game regarding Snake's health. Yes, it was mentioned now and again but only very briefly.
Gameplay is also similar to the first game, with the emphasis on stealth rather than brute force. You have an onscreen radar which shows where enemies are and their field of vision. If enemies see you, they call in backup and you have to fight or flight. Taking down an enemy is a riskier affair than in the first game as the enemies frequently conduct radio check-ins with each other to make sure everyone is still alive and kicking. Prevent an enemy from checking in and a search party will be sent out to investigate. This makes the game harder than the first one because now if you take down an enemy you have to make sure you can exit the area very quickly before the search party is sent in. Fortunately this time around there are even more ways you can hide from the enemy, such as hiding in lockers and dressing up in an enemy uniform.
While the gameplay is mostly enjoyable, one part that disappoints is the boss battles. They simply aren't as fun and inventive as the first game. For example one boss is a very annoying roller-skating fat guy who you have to knock over and shoot in the head while at the same time disarming the numerous bombs he places in the area. This can be really tedious, especially as he can move quickly, making it difficult to hit him.
However, by far the biggest flaw of the game is that you don't play as Snake. Instead you play as the uber-whiney Raiden who simply doesn't come anywhere close to matching Snake's coolness. His inferiority to Snake doesn't just manifest itself in his speech and intelligence (or lack thereof), it actually presents itself in the way you control the character. For example, if you perform a forward roll on some stairs instead of successfully pulling off the move you end up flat on your back! Yes, it may be realistic but it doesn't really enamour you to the character!
As I said before, this game had some big shoes to fill. Sadly, it fails due to bad gameplay choices by the producers and bland boss battles. That's not to say it's a terrible game. Some areas are quite enjoyable, such as a sniping section where you pick off distant enemies before they can attack your ally. It's just that for every fun area you encounter, a bland, uninspiring area is waiting just around the corner. Still, if you want to give the game a go the good news is its quite cheap now. I bought a second hand copy from cex for £2!
Metal Gear Solid 2 is (predictably, given the name) the sequel to Metal Gear Solid, and the first outing for Solid Snake on the PS2. Unfortunately, Snake doesn't feature as prominently in this game as he did in the original, the only chance you get to play as Snake is during the first stage, set on a US Navy tanker. This stage kind of acts as a preview, showing the player the basic controls, and introducing the concept of sneaking as you avoid the enemy forces on the boat.
The majority of the game is set in an entirely different area to a boat however, as you sneak about on a building called the "Big Shell". This isn't the only change either, as for the second, larger part of the game you play as a character called Raiden, who is as far from Snake as you could get without your character changing sex. Even the fighting styles of the two characters are different, such as Snake's forward roll being replaced with a forward cartwheel. One nice addition bought to this game is the ability to aim your weapons in first-person view, which makes targeting enemies before they see you much easier than in the original Metal Gear Solid game.
Plot-wise, the game works very well, although the end is a little... surreal, to say the least. That said, it's a very solid storyline, with very few gaps or pointless exposition. Some people criticise the number of cutscenes in the Metal Gear Solid games, but in this they all seem necessary.
Graphically, there are no real problems, although the game does look a bit dated now in parts. Despite this, the cut-scenes are almost as good as some of the most recent games, which considering MGS 2 was released in 2001 says a lot.
Being a game based on the whole on sneaking past enemies with a 3rd person camera, it won't be for everyone, but for me this is one of the best games I've ever played.
Without a doubt the most divisive of the Metal Gear Solid games, Sons of Liberty was the series jump onto the PS2, delivering a game with unrivalled graphics, and a rather strange twist that nobody really saw coming. When the game was originally released, trailers had focused on Snake walking around a tanker and not much else, causing gamers to wonder what was going on. Anyway, when the game was released, we found out the truth, that Snake is only in the first part of the game, which lasts about two hours, and for the other 10 or so hours, you actually play as a soldier called Raiden, much to the disappointment of many MGS fans, myself included (largely because of the deception).
The series is famed for having the very best in storytelling, and this hasn't changed here - the cutscenes, whilst very long, are also superbly directed, and Kojima would do very well as a film director, I am confident. This provides a story with numerous twists, and although not playing as Snake is disappointing, he still crops up later in possibly the least subtle disguise I've ever seen.
The gameplay is what makes the game an unqualified delight - there's just a wickedly vast array of weapons, little trinkets, and other things to play with. Notably, a lot of the area you creep around during the game - a disused waste disposal facility called the Big Shell - has numerous white Cypher drones patrolling, which will shoot you on sight. As usual, the AI isn't THAT clever - they adhere to a strict sight system noted on the soliton radar system, although they will also be alerted if you make too much noise. As usual, if you're detected, you'll have to hide until your ALERT meter runs out, or you're going to find life very difficult.
Visually, the game is utterly immaculate. The opening tanker scenes in particular are awe inspiring, and despite being one of the PS2's first killer aps, it's also got some of the best graphics that the console ever saw. The effects and also the presentation of the cut scenes in particular are mind blowing good for 2002. Also, the sound design is amazing, with a soundtrack by Hollywood composer Harry Gregson Williams.
Although the twist seems a bit deceptive on the part of series director Hideo Kojima, this is a fantastic game that furthers the mystery and amazing plot surrounding Liquid, Solid and Revolver Ocelot. It's astoundingly good looking and has fun boss fights and superb gameplay. A classic.
an absolute brilliant game at the time and still is. a very good improvement from the initial MGS mainly because it was released on the PS2 with cinematic graphics. the enemy AI is improved and there are alot of moe wepaons to choose from. this game will have you sucked right in from the beginning. most of the items in the environment are destructible now and noise as well footsteps alert the enemies. there are a whole of weapons to choose from and the boss fights are great! the story is great and is defiantly worth playing again. the cut scences are great which make you more involved in the game and the codec is a great way to communicate with your members if you get lost or want more information. old characters as well as new ones make an appearance. overall, MGS2 is game you just have to play!
Metal Gear Solid 2 developed by Konami and Kojima Productions is the first time a Metal Gear has been on the Playstation 2.
The story continues the adventures of our hero Solid Snake, set after the Shadow Moses event in Metal Gear Solid Snake has infiltrated a cruiser which has been highjacked by terrorists including his old nemesis Revolver Ocelot. The ship is carrying a new weapon Metal Gear Ray which Snake cannot allow to fall into their dangerous hands! A few hours in the game does change pace dramatically and you end up playing as Raiden, the story will still follow Snake but he is relegated to being a supporting character.
The gameplay in Metal Gear Solid 2 has received significant upgrades from its predecessor, Snake and Raiden have alot of new moves they can now perform. They can hang from ledges, hide in lockers, hold up enemies and make them give up their weapons and ammo.
The combat system has remained largely the same with your standard 3 hit combo dished out with your melee moves, and guns aim will snap to enemies when you hold the button. It has been improved with a first person viewpoint which makes it easy to take people out with precise shots.
The game blends a perfect mix of action and stealth that fans of the original crave as well as having many memorable boss encounters against the likes of Vamp, a crazy bloodsucking superhuman, Fortune a soldier who cannot die bullets simply curve away from her, to Fatman.. a fat rollerblading guy and even Solidus Snake another clone of the legendary Big Boss.
Graphics in Metal Gear Solid 2 are of good quality, the environments are largely destructible now and Snake and Raiden both look and animate well. Voice work is exceptionally well done with David Hayter reprising his role as Snake.
This game is a must own especially if you were a fan of the first. It blends story and gameplay seamlessly for a one of a kind experience.
Following on from the massive success of the original Metal Gear Solid on the Playstation, this installment in the series had a lot to live up to as the first on on Sonys next gen console. Having revolutionised gaming, practically creating a new genre in the process with Metal Gear Solid, creator Hideo Kojima was faced with the daunting project of having to improve upon one of the pinacles of gaming history.
Gameply-wise, Metal Gear Solid 2: Sons of Liberty certainly delivers. Vastly improving upon the familiar hide and sneak mechanics of the original, this game delivered everything fans where hoping for. Snake was back, sporting his familiar mullet and with an arsenal of new moves, delighting fans and newcomers alike.
That is, untill the begining of the second section of the game, where the action takes place from the point of view of an all new character. This decision to remove the bulk of the game from the perspective of the hero of the long running series was a brave one, but it angered many fans who were looking forward to playing as Snake. However, once you get used to the initial shock of this sudden character change the game is immensely enjoyable, arguably the best in the series.
Although the story becomes increasingly convoluted as the game wears on, it simply wouldn't be metal gear without the usual myriad of plat twists and turns. The final section of the game sees the player weilding a samurai sword in a dramatic but very well executed departure from the type of gameplay usually associated with the game.
Having reviewed Metal Gear Solid 3 I just had to do this one as well, the 2nd installment in the series and the very first game that I actually played after rave reviews from friends and from magazines.
The game once again takes control of Solid Snake for the beginning, as we see Russian operatives trying to take over a ship in the Bay just off New York, as the game continues after the first part, the tanker, we take control of Raiden, a new FOXHOUND operative in his first ever operation on the Big Shell in part two.
Many people have had problems with Raiden in this game, maybe because I had never played the first game I never did have a problem with Raiden in this game, although he maybe wasn't the smartest bulb in the pack with numerous annoying codec scenes where Raiden really doesn't have a clue about thats going on.
Meeting Pliskin onthe way to Raidens mission is clever, I never reallt liked fighting any of the members of dead cell, the story was brilliant and old characters such as Ocelot and Liquid coming back were good for the story, the final missions were great fun, especially after Raiden gets his clothes taken off him, running around naked around the system, meeting snake in the tunnel and then in that room fighting off al lthe enemies.
Brilliant game, brilliant story, but for me MGS3 eclipses this game.
Back in 2001 Konami released one of the most antipated games of all time. A Sequel to the stelth-em-up Metal Gear Solid. The second installment, Sons of Liberty was the first game of its type on the PS2 with similar games popping up afterwards. While MGS 2 did not have the impact that prehaps the first game did, it was still well receieved with the majority of the gaming world and although a questionable main character and a puzzling storyline may make you think twice about purchasing it, the game was incredibly fun and successful.
The opening sequence (I'm refering to the whole boat section of the game) is probably more enjoyable than the entire game. You once again take on the role of Solid Snake, a member of Foxhound although this time he's gone solo. You board a Navy ship which is rumoured to have a new model of Metal Gear, your mission? To get photograhpic proof of this new prototype and expose it on the internet. Although almost immeditaly things turn sour. Russian Mercs start boarding the ship, staging a takeover. Are they after the Metal Gear? Can you get to it in time?
The first thing your probably going to notice once taking over control of Snake will be how good he, and the rest of the game looks. While it may be slightly dated now, there is no argument that at the time this game was top of its league in terms of looks. The character models are superb, with both Snake, and the enemies looking great, you really get to appreciate the graphics the first time you use the new First-Person mode to hold-up and enemy. The amount of detail is immense. The game also sounds great, the voice acting is excellent and feels like its been taken straight out of a film. The guns sound great and sound like you'd imagine them too.
There is a fare amount of dialoge as you would expect by such a story driven game but it only helps you further understand the characters and thier situation. If theres one thing MGS2 does right, its character development. Its very rare that a game is produced where you actually care about the outcome of each of the character. The story itself is, well, strange. It is engrossing, and will drive you from strutt to strutt, however towards teh end of the game it gets a bit weird, and becomes quite hard to follow. It took me a few play thoughs and i'm still not sure if I get it. Nonetheless it is entertaining, and will have you questioning certain things about yuor own life.
Once you're finished on the boat the story moves onto a clean-up facility in the middle of the sea called the Big Shell. This is where teh story will unfold. You play Raiden, an operative for Foxhound. When terriosts takeover the Shell and capture the president who was visiting, its your mission to inflitrate the facility and retake the hostage. The only problem is that the rugged, husky sounding spy we've all come to love isn't the main character! Whats more, you only actually get to play as Snake in the first chapter when your on the boat mentioned earlier. This is a strange move by Konima. Snake still features heavily in the story however, although it still would have been nice to be able to play through the Big Shell as Snake.
The game is relativley short, only taking around 10 - 12 hours to complete on your first play through. I say your first play through as there wil be more than one, trust me. The game offers a fair bit in terms of reply value. You can intimdate enemies into handing over thier dog tags, collecting dog tags unlocks new items and gadgets for you to play with such as the Stelth Camo and Bandana. There are more than enough reasons to play through the game a second and maybe even third time.
Sons of Liberty improves on the first game in a number of ways. Like mentioned above, one of the biggest additions is the First Person View. You can now look, aim and shoot from First Person. This allows you to shoot with a lot more accuracy and also to observe your surroindings more. If your able to sneak up on an enemy and put a gun on him, he'll freeze, put his hands up and even hand over Rations and other goodies if you intimdate him enough. The bigger the gun, the more he'll be intimdated. Its quite fun aiming an RPG at a Russians groin to see him squirm! This is a nice feature which is as useful as it is fun.
One thing that really made the original Metal Gear Solid popular were the unique and interesting bosses such as Physco Mantis and Grey Fox. While the bosses in Sons of Liberty are in some ways similar to those in the first game, they don't have the same charm. None of them are as likeable as thier predecessors and while boss battles are fun thier inferior to those in the previous installment.
Overall MSG2 is a very enjoyable, albeit short, ordeal. The story isn't as strong as the previous game and with some weaker character. However great visuals, awesome voice acting and basically so many options to kill the enemy that your not sure which to use, helps MGS2 to be a fine sequel and a great game on the PS2.
MGS2 Sons of Liberty - well this game came under so much hype after the brilliant MGS on the PS1, and I have to say it no way lived up to the hype surrounding it.
I would not want to give up the plot but there was one serious flaw in this game made by the makers and MGS fans will know within the start of the game!
The actual graphics themselves were very good for its platform. I love the stealth mode or when you are fed up just go gung-ho and shoot everything up.
The bosses where imaginative, especially the guy on roller skates playing with explosives. The story between the main character and Rose could get a bit OTT sometimes but in a way brings nice little breaks to the games.
What I like most about this game is the small features, such as holding up enemy soldiers and making them wet themselves!
Overall, the game play is good but this game could have been so much better.
Metal Gear Solid 2: Sons of Liberty continues on from the first game of the series. It sees the introduction of new character Raiden and both he and Solid Snake must save the day from a new type of Metal Gear, Rex and a terrorist group hell bent on waging war. Sons of Liberty is a truly magnificant game with many twists, shocks and revelations. Old and new foe make an appearance and you must use all your skills to stop them.
The first chapter is the tanker. This continues 2 years after Solid Snake stopped Liquid Snake and Metal Gear Rex. Snake and Otacon have learned of the existence of a new Metal Gear called Ray which is supposedly meant to be more advanced than Rex. Snake infiltrates an oil tanker just of the Hudson River in New York where he learns its controlled by Marines...until a Russian group of terrorists take over it. Now Snake must fight or sneak his way through the tanker and learn as much as he can about this new superweapon. This chapter ends with many revelations, backstabbings, secrets and an old foe turns up who Snake didnt expect to see....
The plant chapter introduces Raiden (or Snake as hes called in the first 5 mins). The plant is a giant oil cleanup facility in the middle of the ocean. It has been taken over by a terrorist group called Sons of Liberty. They have taken hostages including the President of the USA. Raiden has been assigned to rescue him. Although it doesnt turn out like that. New storys begin to develop. Raiden must now stop this group while preventing more destruction and learning more about his secret past. Although he gets help from a presumed dead Snake who returns to prove that he is still the hero that he once was.
There was only one flaw with this game which gamers didnt like, the introduction of Raiden. People were unhappy Snake only got 10% of gameplay whilst Raiden got the rest. This turns out for the better though in later games.
This is an overall good game with many different ways of doing your mission - either sneak around or just fight every enemy in your way to reach your goal. There are several long cutscenes but they take the Playstation 2 graphics to a whole new level.
Metal gear is a long running series, more so than some may realise. It started on the super Nintendo and has developed and moved to the play station. Here we have the second game in the "solid" series. In sons of liberty you are going to face a new breed of enemy and a new species of metal gear!
The story continues from the previous game. If you have not played the previous game I strongly recommend it before taking on this game. The story can be daunting to a veteran gamer! We start with our hero Solid Snake as he infiltrates a tanker owned by the marines who he has learnt have developed a new metal gear. A metal gear is a super weapon that resembles a huge dinosaur. Here Snake is not alone on the ship. A Russian terrorist group takes over command and Snake must fight his way out whilst learning all he can of the new metal gear. This chapter of the story ends with many important revelations and events that I will not spoil.
The next chapter is known as the plant chapter. Here you take control of a rookie named Raiden who is part of the group Snake used to be. He is assigned the mission to infiltrate a huge Plant in the middle of the ocean. The plant has been taken over by terrorists threatening to blow up the plant along with its hostages. Unfortunately the US- president is one of those hostages. The story takes many twists and turns from here that will shock you! I again do not want to spoil anything and hope you get the general idea of the game - Tactical infiltration and rescue.
The inclusion of this Raiden character was not met with much enthusiasm. Solid Snake is such a huge video gaming hero, fans of the series felt cheated that they only had half an hour of game play with him. I did not mind too much. Snake continues to make appearances throughout the game, helping you and proving he still is a hero. The game play is very good indeed. You control Raiden as he must remain unnoticed by guards. You gain an array of weapon as the game progresses giving a very satisfying amount of input into the progression of the story. There are several long cut scenes but they do not interrupt play too much!
The graphics were the best the PS2 had to offer. Konami know how to make games and this is no different. Some of the cut scenes are good enough to give CGI anime's a run for their money and the in game graphics are equal in brilliance. There is a lot of detail put into this game and you will not be disappointed even if you are used to the higher specifications of the PS3.
The music is possibly the best a game has seen in recent years. It is beautiful composed. It can be tense when needed and pretty much powerful all the time. As a gamer you are inspired by the music to be a hero. That may sound cheesy but the music is that good.
Some of the characters you encounter are both crazy and brilliant. They are creative and refreshing to see. The boss battles are something special. Fans of the first game will be pleased to hear of a Sniper boss battle, that whilst good is not quite as fun as other sniper battles in the series!
I do not think this game is as good as the first. The graphics are much better but It doesn't seem to have the majesty of it predecessor.
Metal Gear. If you're a gamer of at least 20 years of age, you surely must of heard of this series. Starting way back in 1988 on the Commodore 64, the series can be described as a virtual game of hide and seek. It's stealth at it's finest-the playstation has been considered the best game ever and the series has been loved by many gamers around the world. It makes me feel like i'm the weirdo who hasn't played Metal Gear Solid. Anyway, I took the plunge and got this off Amazon. I was worried that i wouldn't understand a thing because I hadn't played the original (a dumb move for me there, cyberslap my wrist). Luckily, I could still understand what was going on. And, you know what, i loved this game. There's probably a lot of people who will say to me this game sucks and you suck too but I don't care. It is intriguing, beautiful to look at, easy on the ears and fun to play and watch. It's not for everyone, but those who like stealth should love this.
You play as rookie Raiden who has been sent into his first mission on a big offshore cleaning facility called Big Shell, where he must save the US president and other hostages as well as discover the truth about the mysterious group known as Dead Cell and their involvement with an apparent return from a machine called Metal Gear Ray. There's more to the plot, but if i spill anymore i'll ruin the game for people who may want to buy it. With a game so heavily revolved around cutscenes, the plot must be good, and in my opinion it is. Sure, the plot is convoluted, but it never gets so convoluted you wonder what the hell is going on. There's some interesting twists thrown in throughout the game and it just appealed to me. Oh and as a person who hasn't played the original, I didn't get confused one bit because I haven't played the original.
There's a lot of moves you can do in Metal Gear Solid 2, and that means there's lots you need to learn. Moving is the same with any game (the left analog stick). You can crouch by pressing the X button. The action button can do many things in the game. You can jump onto higher items you lean against, hang down from ledges and more. You flatten against walls by simply pressing the left analog stick in the direction of the wall. You can shoot or punch with the square button. You can swim in the game. By pressing the circle button, do a quick turn by pressing the right analog stick and hold your breath with the triangle button.
It's worth noting that there are two campaigns in MGS2. You have the 'Plant' campaign which is the main campaign where you play as rookie Raiden in his first mission. Then you have 'Tanker' where you play as series favourite Solid Snake. In terms of gameplay, they're both identical. But they are quite different aside from gameplay. The objectives are different, the dialogue is different and the levels are different. 'Plant' takes place on the Big Shell, which is a offshore cleaning facility. 'Tanker' takes place on a military ship. As far as which one is best goes, 'Plant' would be best simply because it's much longer. 'Plant' takes about ten hours to finish, 'Tanker' takes less than two. Still, both of them are enjoyable and it's pretty fun. It's just odd why as soon as you start the game you can't play the 'Tanker' campaign first as that explains some things in the 'Plant' campaign.
The game is pretty much a stealth game, but more cinematic. It can feel like an interactive movie at times, as it feels like the game plays like this-cutscene, stealth, cutscene, cutscene, stealth, cutscene, cutscene, stealth. But the cutscenes themselves are actually really enjoyable and interesting. The core gameplay probably has been so sucessful seeing as, even for a game based on Espionage, is rather simple. It never punishes you for being caught. It isn't that complicated, it's simple hide and seek. It reminded me of Rockstar's controversial Manhunt, as, while MGS2 doesn't have stealth kills, it involves a lot of hiding. You can actually play the game you want. While you must do required objectives, you can decide if you want to sneak by enemies or kill them.
One thing I didn't like about the game is the Codec coversations. These are basically when two characters don't want people knowing what they're saying, or if a person is too far away to talk face-to-face and decide talk over a high tech communication system. There are sometimes moments when the story is moved forward with the Codec, and these can be a bit boring. Basically, it's just two character's faces talking to each other on a green tinted screen with text at the bottom. These can be a downright bore, especially near the end when it can go on for about thirty minutes. A good thing though is that it can provide a good hint system. Basically if you don't know where to go, there's a couple of guys who you can call to give you tips where to go. In boss battles you can get advice on how to beat them, and you can sometimes get some hints on controls. You can also call people to save your game and more.
One new feature in the game is the first-person view. This is pretty excellent and adds some depth into the game. If you can sneak up to someone you can go into the first-person view and do a number of things to your advantage. You could shoot their radio so they can't call back up (which while isn't too punishing it is easier that they didn't come at all), shoot their arms so they can't go open fire on you or their legs so they can't run away. It's nice to the game, though it can be easier to just go up to them and go open fire onto them. You can also do other things like shoot scenery to get an advantage, like blow a fire exstinguisher to make it hard for them to see.
You can do some other new things, like grab an enemy while behind it. You can either choke him to death, or do things like say drag them other to these eye detecting things so you can get access to a room. You can also swim in the game, which adds an interesting scenario where you must take someone who can't swim to another part of Big Shell. If you stay in water for too long she'll start to lose health (which is also the case for the character you're playing as). Swimming to the top of water can regain your breath. You can also hide in lockers, drag enemies so you can hide them (which is needed on harder difficulties) and more.
And yet there is still some similar scenarios from the original MGS. There's a couple of sequences where you have to mash on the triangle button while being tortured so you don't die, a sequence where a corridor is full of dead guards and covered in blood, there's a boss battle where you have to shoot down an aircraft with a rocket launcher and meeting a cyber ninja who gives some info but then vanishes. It feels lazy at times, though some may like playing these sequences again with better graphics. Plus, fans of the original will love fighting Metal Gear again.
There are six difficulty levels in the game. These go from very easy up to the hardest difficulty called European Extreme. Each difficulty has differences between each other which are pretty subtle. If you're on the easier difficulties, there won't be too many guards and when they call for radio they leave themselves open to fire. Yet If you're on the harder difficulties, there will be more guards, they take cover when calling for backup, some of the reinforcments carry shields and they even use dead commrads as shields. Wouldn't catch me doing that! Plus the bosses get tougher as well. If you go above either normal or easy, prepare for a challenge. It can take some getting use to, not only because of the way it priorities cutscenes over gameplay, but there's a lot you need to learn. Still, you should get used to the game and once you do, you'll have the most fun.
There's two types of items. There's weapons and then there's gadgets. The weapons include stun-guns, pistols, AKs, sniper rifles and rocket launchers. There's also other items like Chaff.G, which blocks robot patrollers from seeing you, Stun.G which stuns enemies and more. You can select these types of items with the R2 button. The other type of items are gadgets, which can be helpful. You'll have your health packs, a.k.a Ration, your dog tags will be here, bandages and other health items are here and even cardboard boxes. CARDBOARD BOXES!!! These items can be accessed with the L2 button. It's so great how easy it is to select an item, as you simply press a button and select it in the menu. It's easy to put away an item then get the same item back out, as you can press the button for the item to put it away and then press it again to select it again.
There's a couple of memorable sequences here. Perhaps my favourite was when you had to get to a part of the Big Shell where someone who could help you locate the President was being held. Yet, there's a twist here-the place is heavily guarded by unique guards. To get in, you had to find a specific AK and the uniform. Once you're in, you had to act like the guards so they don't suspect a thing. I really enjoyed this section as it reminded me of the good old Hitman games. Plus, it's just funny how the guards were so dumb not to suspect it. You also had to find a guard to sneak up on and place their eyes in a scanner so you can enter the room, as, obviously, your eyes won't work as you're not a freaking guard.
One thing i noticed was the game was rather linear. There's no alternate endings, as you can't choose what to do in terms of the story. But, like i meantioned before, you can play it how you want. You can either go up to guards and kill them or sneak attack. It means it can be suitable to both rabbid gamers or stealth kings. You can explore the Big Shell as much as you wan't, but you won't get much out of doing that. If you ever get lost you can bring up a map, ask where you need to go and figure out where you have to go. You can do one thing anyway you want, as when you have to defuse bombs in the areas of the Shell, you can take down the each strut in any order you want.
The original game was apparently criticisized for the A.I. Apparently they would rush at you like dumb turkeys, and also if you were spotted but hid yourself again, they would just go back to their ordered control. That is not the case here. Basically, they will look for you longer this time, and they can take cover so they can alarm reinforcements. One nice touch is that if you kill all the guards before they radio backup, reinforcements will be sent anyway to see why they lost contact with a guard. It means you may want to think before you act. Yet, if you can get out of a room when guards see you and you then go back in, they won't know you've come back in and be on their patrol. It's pretty dumb. When guards are alerted, you have to find a good hiding place so the guards won't find you. If you can hide long enough, the guards will simply look for you and reinforcements should be gone. Once that period is over, you are free. When alerted, you can use your Codec or change your options.
Graphically, MGS2 is one of the best of the bunch. Seriously, for a game released back in 2002 to look better than games that come out much longer after is questionable. The character models look stunning with some good detail and lots of expressive facial animations. Also, the motion-captured animation really make them look better. It's cutscenes look brilliant as they pretty much blend in with the game. These cutscenes are rendered on the fly with the rest of the game. With the excellent animation, facial expressions and beautiful looking cutscenes, it makes it much easier to enjoy the cutscenes. The emviroments look excellent. While they're industrial locations, you somehow suspect there's more to these environments than it seems. They are very detailed and are all consistently beautiful. There's also quite a bit of destructable items in the environment, which is nice and adds to the realism. The frame rate is pretty much smooth throughout, which is surprising with the amount of detail.
Soundwise, the game is also incredible. The voice acting is top notch, aside from a couple of bad apples (that Vampire had a awful accent). Still, it's mostly pretty minor with the bad apples of the voice acting. The dialogue too is also nicely done, which is great seeing as you'll be hearing a lot of it throughout the whole game. The music is also great too, which was written by Hollywood composer Harry Gregson-Williams. Fans of the original may feel right at home with some of the scores, as they're similar to the original. It's also nice how the music changes depending on what kind of situation you're in. If you're hiding then the music is rather low, but if you've been noticed by a guard but not fully caught then the music gets a bit louder, while if you've been spotted then the music is blood pumping. The music is also great when the cutscenes take place. Sound effects are also outstanding, with some loud gun effects. There's some nice touches here, with different sounds as you walk on different surfaces and much more.
Sadly, the game won't take you too long to complete. It took me about twelve hours to finish both campaigns. Just like the original, if you know what you're doing and skip all the dialogue that you can, you could finish it in an even shorter time. The game is linear so there's no alternate endings, which is disappointing considering the game is all about plot. There's some decent replayability to be found though. You can try to get all the dog tags, which are basically these necklaces which look like those things the X-men wear. They unlock more extras so it's worth getting them. But still, it's sad that the experience is over so soon. There's also other difficulties to play on as well. I wonder if i could finish the game in under an hour while on the hardest difficulty (yeah right, me on the hardest difficulty? hahahahahaha). If you're looking for more value, you might want to consider buying Substance. But that's hard to find i think-you can't buy it from Amazon (unless you buy the US version though). Of course it is on Xbox and PC too (Substance that is).
I'm sure many people have changed their opinion of this game since it's release. I read on Gamespot that people thought the game was the best ever when it was released, only to think it's a total letdown about a year after. I myself haven't played the original so i wasn't expecting much, and i must say i loved it. It's intriguing, impressive and entertaining. The cutscenes are enjoyable, the graphics and sound are brilliant and the game is just fun. It's a shame it is only twelve hours long. But still, if you love stealth, don't mind cutscenes that take up most of the game and are intriguied by it, it's well worth taking a look. It's certainly not for everyone, I let a friend play it he got bored with all the talking and stuff. Said 'god it's a movie, not a game'. But if you don't mind lots of talking, you should really enjoy this.
-(Where You Can Buy It)-
You can buy this from Amazon used and new from £1.49
This was published by Konami and developed by Konami Japan
This was released on March 8th, 2002 and is exclusive to PS2
Thanks for reading. Stunt 101.
The sequel to one of the most popular games of all time, Metal Gear Solid 2 features heart-stopping stealth-based action and state of the art graphics. Assume the role of Solid Snake, a one-man army determined to stop a deadly high-tech weapon from falling into the hands of the wrong people. Snake must utilize his skills in stealth, weaponry and counter-terrorism to fight off the competing powers and destroy the gigantic killing machine, Metal Gear Ray.