“ "X³: REUNION continues to lead the way in offering players the ultimate open ended game play experience, backed by an addictive storyline and intense combat/trading action. Utilising the 'X³ Reality' engine, X³ pushes the graphical boundary to movie quality in-game graphics. TRADE in a new economy, dynamically reactive in pricing relative to supply and demand. FIGHT individual dog fights or command full-scale fleets against massive enemy armadas. Budding trade entrepreneurs can BUILD interconnecting factories to create huge space borne complexes, to truly mass produce commodities. THINK through a professional screen-written story line, to unravel the destiny of the galaxy. The X³: REUNION engine utilizes the very latest DirectX 9 graphical technology; pixel-shader technology is used to create realistic reflections across a variety of surface types, while bump maps and specula maps add detail to the geometry of objects. A freshly developed economy system allows for more imaginative ways to conquer your foes via commerce. Functions using established business models of 'Elasticity of demand', 'Economies of scale' and 'Return on investment'. Factories are constructed by non player characters, which can freely trade; wars in sectors affect the universal economy, while opportunities bring challenges to both novice and experienced players." „
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It's commonly thought that space is infinite, being that it has no beginning and no end, it simply goes on forever. Space simulation X3- Reunion comes closer than any other game before it not just in the sense of accurately depicting and what the future might holds, but the also in capturing it's endlessness in what seems to be an endless game! X3 is an open world (or open universe?) space simulator in which you can play a number of roles depending on how you want to approach the game. For instance you could become a trader, going between galaxies buying produce for cheap in one sector and selling it for a profit in another. Or you could become a pirate, arming your spaceship with the most high tech weaponry and making your money by attacking trade ships and selling them off on the black market. You aren't stuffed into a corridor and forced to play the game in any certain way. This allows for some of the most amazing open ended stories simply because outside of missions, nothing is scripted. Of course you want a more organized story you can take up tasks for the various factions that inhabit the universe, from the Earth born Argon or the reptilian race Teladi. Each faction has their own set of diplomatic relations with each other, which can make for some cinematic fights when two military units from rival factions entire the same space. These missions can consist of simple pick up missions in which you must either retrieve a lost spaceship or take a high profile VIP from one sector to another while keeping him alive to harder tasks such as defeating a fleet of enemies in combat. It would be fair to say that X3: Reunion is a massive game to say the least and it's learning curve is just as big. X3 is an extremely hard game to get into, so if you''re looking for some cheap thrills this will certainly not be your cup of tea. However if your willing to learn and take the tough learning curve you'll be rewarded with an engrossing experience that you'll not soon forget. To properly make your way through the early part of your X3 life, you'll almost certainly need to watch videos and read tutorials on the ins and outs of the game. Of course if you've played any of the other X games you'll be right at home but if you're a newcomer it would pay dividends to read up a little before you jump into the universe. As far as games go, X3 is one of the largest and most rewarding out there and for that I give it 4.5 our of 5.
X3 is a game that I bought based on some high praise by a friend. Having bought it I can't see what all the fuss was about. Yes the game is reasonably good and will keep you engaged but only for about 30 minutes. The storyline for X3 should be good for the single player but it really doesn't deliver and is decidedly uninteresting most of the time. The graphics are very good however and on this point the game certainly doesn't lack. The controls are relatively easy to use but no more so than most other games in this genre. However the lack of multiplayer is really, really bad. By now you would have thought the developers of X would have realised that multiplayer play is essential to most gamers these days and the lack of it in this game really makes this second best to Freelancer. As said earlier the graphics are good but they could have done so much more with it. The star systems in the game contain virtually nothing most of the time and it really does look as though they've just tried to get the game released as quickly as possible and not bothered with too much extra features and the things that really improve a game.
X3: Reunion continues the X series of games. The game is set in a futuristic universe where space-flight and space-trading are common. You play the part of a pilot looking for work to earn some cash... At the start of the game, crisis has hit this region of space, and it is under attack from fairly unknown aliens called the Khaak. You can chose to follow the storyline and defend humanity against these invaders, or go off and do your own thing - trading, fighting, piracy - to earn cash. The choice is yours... or you can, of course, do both! Gameplay: This game is one of the most open-ended games I know. Similar to the GTA series in that respect, you can choose your own missions from those available at space stations, or you can just go and trade goods across the galaxy. Cleverly though, the Egosoft team have created a truly dynamic economic model, so what may be a profitable route one hour may become totally a waste when a computer-controlled trader starts muscling in on your territory. The first few missions are pretty much spoon-fed to you, but after that you're on your own. This can be a bit daunting, but there is plenty of help on the Egosoft forums for newbies to the game. Graphics: Truly stunning - of course, this depends on the quality of your computer and graphics card. The capability is there though, with instantly recognisable space-scapes and amazingly detailed stations and ships. Sound: The sound-track of this game is a bit oppressive at times; on the plus side it reacts to your current actions - sometimes, the first warning you get of a hostile enemy is the change to the music (and the sound of an approaching missile)... Theoretically, in space no-one can hear you scream, but this fact of mere physics is ignored in favour of better gameplay, so you can hear your guns firing, and any impacts on your ship... There are a few technical problems with the sound on this game - up to date drivers will usually solve them, but be warned that this can prove troublesome.