This game is a classic NES game. The plot of this game is for Fester to save the world from aliens. This game is pretty poorly created, and there are a lot of aspects to this game that really make me angry.
You start the game shooting these "enemies" that don't move or attack you, but by killing them you get items and different weapons. They take a lot of hits to kill, and it would have just been easier to have boxes with items that take one hit to open. It's pretty pointless and frustrating to have these there.
The graphics in this game aren't all that great. There were a few times in the game where it glitched out and I was only able to see half of my body. When there are a lot of enemies on the screen, you will usually lose sight of your character until you kill a few.
When you die, you keep your items, but you start at the beginning of the game. It would be nice if there were checkpoints in this game or a password system to bring me back to certain locations.
My biggest complaint is that the enemies have infinite regeneration. There have been times where I was stuck on a screen, and killed all of the enemies, but as soon as I moved, they came back. There's no way to advance without dying, so I had to die and start from the beginning.
The music in the game isn't all that bad, just a typical NES 8-bit track. It wasn't annoying, but I wouldn't choose to listen to it.
Overall, this game is pretty boring. I'm not what the point of this game is. I've never beaten this game, and since I can't keep my interest long enough to beat it, I probably never will. I wouldn't suggest playing this game
Released back in the early 90s on the 8-bit NES, Fester's Quest has you playing in as the eponymous Addams Family character fighting off an alien invasion. And why not.
Essentially it's a top down exploration/rpg-style game in the style of the old Zelda games, albeit with the primary focus on simple arcade blasting action. The visuals aren't bad for the time, thought the gameplay is linear and often frustratingly difficult. Enemies respawn constantly whenever you kill them, which wouldnt be so bad were it not for the fact that many of your gun 'upgrades' down work properly. You start out with a straightforward blaster that fires in a line straight ahead, which works fine, but many of the subsequent weapons you get fire in various patterns that don't work in confined spaces, hitting the walls instead and leaving you almost completely defenceless. You can collect and use weapons like dynamite to help you out, but the game is still far more difficult than it needs to be (although I suppose that was par for the course for an awful lot of NES games).
There are also some rather interesting first person parts to the game when you enter buildings, more pseudo-3d corridor-slideshows than anything else really and devoid of monsters or items, but still pretty impressive (if almost completely pointless). The game has a reputation for being something of a clunker, but there are far far worse games of its' type out there. Special mention goes to the game cover art too, which is fantastic!